nir: intel/compiler: Move ifind_msb lowering to NIR
Unlike ufind_msb, ifind_msb is only defined in NIR for 32-bit values, so no @32 annotation is required. No shader-db or fossil-db changes on any Intel platform. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
This commit is contained in:
@@ -189,6 +189,7 @@ brw_compiler_create(void *mem_ctx, const struct intel_device_info *devinfo)
|
||||
nir_options->lower_rotate = devinfo->ver < 11;
|
||||
nir_options->lower_bitfield_reverse = devinfo->ver < 7;
|
||||
nir_options->lower_find_lsb = devinfo->ver < 7;
|
||||
nir_options->lower_ifind_msb_to_uclz = devinfo->ver < 7;
|
||||
nir_options->has_iadd3 = devinfo->verx10 >= 125;
|
||||
|
||||
nir_options->has_sdot_4x8 = devinfo->ver >= 12;
|
||||
|
Reference in New Issue
Block a user