glsl: do not lookup struct types by typename

This changes the logic during the conversion of the declaration list

   struct S {
      ...
   } v;

from AST to IR, but should not change the end result.

When assigning the type of v, instead of looking `S' up in the symbol
table, we read the type from the member variable of ast_struct_specifier.

This change is necessary for the subsequent change to how anonymous types
are handled.

v2: remove a type override when redefining a structure; should be
    the same type in that case anyway

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Nicolai Hähnle
2017-05-14 19:58:53 +02:00
parent d6ec0aa7ed
commit 0cb1f25d86
3 changed files with 10 additions and 6 deletions

View File

@@ -844,6 +844,7 @@ public:
/* List of ast_declarator_list * */
exec_list declarations;
bool is_declaration;
const glsl_type *type;
};

View File

@@ -2359,6 +2359,9 @@ ast_type_specifier::glsl_type(const char **name,
{
const struct glsl_type *type;
if (structure)
type = structure->type;
else
type = state->symbols->get_type(this->type_name);
*name = this->type_name;
@@ -7504,13 +7507,12 @@ ast_struct_specifier::hir(exec_list *instructions,
validate_identifier(this->name, loc, state);
const glsl_type *t =
glsl_type::get_record_instance(fields, decl_count, this->name);
type = glsl_type::get_record_instance(fields, decl_count, this->name);
if (!state->symbols->add_type(name, t)) {
if (!state->symbols->add_type(name, type)) {
const glsl_type *match = state->symbols->get_type(name);
/* allow struct matching for desktop GL - older UE4 does this */
if (match != NULL && state->is_version(130, 0) && match->record_compare(t, false))
if (match != NULL && state->is_version(130, 0) && match->record_compare(type, false))
_mesa_glsl_warning(& loc, state, "struct `%s' previously defined", name);
else
_mesa_glsl_error(& loc, state, "struct `%s' previously defined", name);
@@ -7519,7 +7521,7 @@ ast_struct_specifier::hir(exec_list *instructions,
const glsl_type *,
state->num_user_structures + 1);
if (s != NULL) {
s[state->num_user_structures] = t;
s[state->num_user_structures] = type;
state->user_structures = s;
state->num_user_structures++;
}

View File

@@ -1690,6 +1690,7 @@ ast_struct_specifier::ast_struct_specifier(void *lin_ctx, const char *identifier
this->declarations.push_degenerate_list_at_head(&declarator_list->link);
is_declaration = true;
layout = NULL;
type = NULL;
}
void ast_subroutine_list::print(void) const