st/mesa: added some bitmap debug code (disabled)
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@@ -536,9 +536,29 @@ reset_cache(struct st_context *st)
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st->bitmap.tex_format, 0,
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BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
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1, PIPE_TEXTURE_USAGE_SAMPLER);
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}
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/** Print bitmap image to stdout (debug) */
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static void
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print_cache(const struct bitmap_cache *cache)
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{
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int i, j, k;
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for (i = 0; i < BITMAP_CACHE_HEIGHT; i++) {
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k = BITMAP_CACHE_WIDTH * (BITMAP_CACHE_HEIGHT - i - 1);
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for (j = 0; j < BITMAP_CACHE_WIDTH; j++) {
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if (cache->buffer[k])
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printf("X");
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else
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printf(" ");
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k++;
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}
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printf("\n");
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}
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}
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static void
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create_cache_trans(struct st_context *st)
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{
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@@ -588,6 +608,8 @@ st_flush_bitmap_cache(struct st_context *st)
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* So unmap and release the texture transfer before drawing.
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*/
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if (cache->trans) {
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if (0)
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print_cache(cache);
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screen->transfer_unmap(screen, cache->trans);
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cache->buffer = NULL;
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