glsl: basic linking support for xfb qualifiers

This adds the initial infrastructure for enabling transform feedback
mode via in shader qualifiers and adds initial buffer support.

Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Timothy Arceri
2016-02-24 16:40:32 +11:00
parent 4305a60173
commit 0c66460fc6
3 changed files with 52 additions and 13 deletions

View File

@@ -715,7 +715,8 @@ tfeedback_decl::get_num_outputs() const
bool
tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog,
struct gl_transform_feedback_info *info,
unsigned buffer, const unsigned max_outputs) const
unsigned buffer, const unsigned max_outputs,
bool has_xfb_qualifiers) const
{
assert(!this->next_buffer_separator);
@@ -858,7 +859,7 @@ parse_tfeedback_decls(struct gl_context *ctx, struct gl_shader_program *prog,
bool
store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
unsigned num_tfeedback_decls,
tfeedback_decl *tfeedback_decls)
tfeedback_decl *tfeedback_decls, bool has_xfb_qualifiers)
{
bool separate_attribs_mode =
prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS;
@@ -885,11 +886,12 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
unsigned num_buffers = 0;
if (separate_attribs_mode) {
if (!has_xfb_qualifiers && separate_attribs_mode) {
/* GL_SEPARATE_ATTRIBS */
for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
if (!tfeedback_decls[i].store(ctx, prog, &prog->LinkedTransformFeedback,
num_buffers, num_outputs))
num_buffers, num_outputs,
has_xfb_qualifiers))
return false;
num_buffers++;
@@ -898,6 +900,9 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
else {
/* GL_INVERLEAVED_ATTRIBS */
int buffer_stream_id = -1;
unsigned buffer =
num_tfeedback_decls ? tfeedback_decls[0].get_buffer() : 0;
for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
if (tfeedback_decls[i].is_next_buffer_separator()) {
num_buffers++;
@@ -920,9 +925,16 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
return false;
}
if (has_xfb_qualifiers) {
buffer = tfeedback_decls[i].get_buffer();
} else {
buffer = num_buffers;
}
if (!tfeedback_decls[i].store(ctx, prog,
&prog->LinkedTransformFeedback,
num_buffers, num_outputs))
num_buffers, num_outputs,
has_xfb_qualifiers))
return false;
}
num_buffers++;

View File

@@ -98,7 +98,7 @@ public:
unsigned get_num_outputs() const;
bool store(struct gl_context *ctx, struct gl_shader_program *prog,
struct gl_transform_feedback_info *info, unsigned buffer,
const unsigned max_outputs) const;
const unsigned max_outputs, bool has_xfb_qualifiers) const;
const tfeedback_candidate *find_candidate(gl_shader_program *prog,
hash_table *tfeedback_candidates);
@@ -301,7 +301,8 @@ remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object,
bool
store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
unsigned num_tfeedback_decls,
tfeedback_decl *tfeedback_decls);
tfeedback_decl *tfeedback_decls,
bool has_xfb_qualifiers);
bool
assign_varying_locations(struct gl_context *ctx,

View File

@@ -4169,9 +4169,11 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
return;
}
tfeedback_decl *tfeedback_decls = NULL;
unsigned num_tfeedback_decls = prog->TransformFeedback.NumVarying;
unsigned num_tfeedback_decls = 0;
unsigned int num_explicit_uniform_locs = 0;
bool has_xfb_qualifiers = false;
char **varying_names = NULL;
tfeedback_decl *tfeedback_decls = NULL;
void *mem_ctx = ralloc_context(NULL); // temporary linker context
@@ -4481,6 +4483,30 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
goto done;
}
/* From the ARB_enhanced_layouts spec:
*
* "If the shader used to record output variables for transform feedback
* varyings uses the "xfb_buffer", "xfb_offset", or "xfb_stride" layout
* qualifiers, the values specified by TransformFeedbackVaryings are
* ignored, and the set of variables captured for transform feedback is
* instead derived from the specified layout qualifiers."
*/
for (int i = MESA_SHADER_FRAGMENT - 1; i >= 0; i--) {
/* Find last stage before fragment shader */
if (prog->_LinkedShaders[i]) {
has_xfb_qualifiers =
process_xfb_layout_qualifiers(mem_ctx, prog->_LinkedShaders[i],
&num_tfeedback_decls,
&varying_names);
break;
}
}
if (!has_xfb_qualifiers) {
num_tfeedback_decls = prog->TransformFeedback.NumVarying;
varying_names = prog->TransformFeedback.VaryingNames;
}
if (num_tfeedback_decls != 0) {
/* From GL_EXT_transform_feedback:
* A program will fail to link if:
@@ -4497,10 +4523,9 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
}
tfeedback_decls = ralloc_array(mem_ctx, tfeedback_decl,
prog->TransformFeedback.NumVarying);
num_tfeedback_decls);
if (!parse_tfeedback_decls(ctx, prog, mem_ctx, num_tfeedback_decls,
prog->TransformFeedback.VaryingNames,
tfeedback_decls))
varying_names, tfeedback_decls))
goto done;
}
@@ -4580,7 +4605,8 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
}
}
if (!store_tfeedback_info(ctx, prog, num_tfeedback_decls, tfeedback_decls))
if (!store_tfeedback_info(ctx, prog, num_tfeedback_decls, tfeedback_decls,
has_xfb_qualifiers))
goto done;
update_array_sizes(prog);