nir/inline_uniforms: Allow possibility of more than one UBO
Only caller in this file still only passes 1. This is step 2 in an attempt to unify a bunch of nir_inline_uniforms.c and lvp_inline_uniforms.c code. Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21179>
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@@ -46,7 +46,7 @@
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/* Maximum value in shader_info::inlinable_uniform_dw_offsets[] */
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#define MAX_OFFSET (UINT16_MAX * 4)
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#define MAX_NUM_BO 1
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#define MAX_NUM_BO 32
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static bool
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src_only_uses_uniforms(const nir_src *src, int component,
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@@ -116,18 +116,20 @@ src_only_uses_uniforms(const nir_src *src, int component,
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uint32_t offset = nir_src_as_uint(intr->src[1]) + component * 4;
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assert(offset < MAX_OFFSET);
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const unsigned ubo = nir_src_as_uint(intr->src[0]);
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/* Already recorded by other one */
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for (int i = 0; i < *num_offsets; i++) {
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if (uni_offsets[i] == offset)
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for (int i = 0; i < num_offsets[ubo]; i++) {
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if (uni_offsets[ubo * MAX_NUM_BO + i] == offset)
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return true;
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}
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/* Exceed uniform number limit */
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if (*num_offsets == MAX_INLINABLE_UNIFORMS)
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if (num_offsets[ubo] == MAX_INLINABLE_UNIFORMS)
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return false;
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/* Record the uniform offset. */
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uni_offsets[(*num_offsets)++] = offset;
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uni_offsets[ubo * MAX_NUM_BO + num_offsets[ubo]++] = offset;
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return true;
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}
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return false;
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@@ -196,7 +198,9 @@ add_inlinable_uniforms(const nir_src *cond, nir_loop_info *info,
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uint32_t *uni_offsets, uint8_t *num_offsets,
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unsigned max_num_bo, unsigned max_offset)
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{
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uint8_t new_num = *num_offsets;
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uint8_t new_num[MAX_NUM_BO];
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memcpy(new_num, num_offsets, sizeof(new_num));
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/* If condition SSA is always scalar, so component is 0. */
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unsigned component = 0;
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@@ -215,7 +219,7 @@ add_inlinable_uniforms(const nir_src *cond, nir_loop_info *info,
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*/
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for (int i = 0; i < 2; i++) {
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if (is_induction_variable(&alu->src[i].src, alu->src[i].swizzle[0],
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info, uni_offsets, &new_num,
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info, uni_offsets, new_num,
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max_num_bo, max_offset)) {
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cond = &alu->src[1 - i].src;
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component = alu->src[1 - i].swizzle[0];
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@@ -245,9 +249,9 @@ add_inlinable_uniforms(const nir_src *cond, nir_loop_info *info,
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* unless uniform0, uniform1 and uniform2 can be inlined at once,
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* can the loop be unrolled.
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*/
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if (src_only_uses_uniforms(cond, component, uni_offsets, &new_num,
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if (src_only_uses_uniforms(cond, component, uni_offsets, new_num,
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max_num_bo, max_offset))
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*num_offsets = new_num;
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memcpy(num_offsets, new_num, sizeof(new_num[0]) * max_num_bo);
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}
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static void
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