nir: Add a new lowering option to lower all txd to txl.
VC5 requires that all txd are lowered in the shader. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
@@ -2619,6 +2619,12 @@ typedef struct nir_lower_tex_options {
|
|||||||
* with lower_txd_cube_map.
|
* with lower_txd_cube_map.
|
||||||
*/
|
*/
|
||||||
bool lower_txd_shadow;
|
bool lower_txd_shadow;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If true, lower nir_texop_txd on all samplers to a nir_texop_txl.
|
||||||
|
* Implies lower_txd_cube_map and lower_txd_shadow.
|
||||||
|
*/
|
||||||
|
bool lower_txd;
|
||||||
} nir_lower_tex_options;
|
} nir_lower_tex_options;
|
||||||
|
|
||||||
bool nir_lower_tex(nir_shader *shader,
|
bool nir_lower_tex(nir_shader *shader,
|
||||||
|
@@ -524,10 +524,9 @@ lower_gradient_cube_map(nir_builder *b, nir_tex_instr *tex)
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
lower_gradient_shadow(nir_builder *b, nir_tex_instr *tex)
|
lower_gradient(nir_builder *b, nir_tex_instr *tex)
|
||||||
{
|
{
|
||||||
assert(tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
|
assert(tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
|
||||||
assert(tex->is_shadow);
|
|
||||||
assert(tex->op == nir_texop_txd);
|
assert(tex->op == nir_texop_txd);
|
||||||
assert(tex->dest.is_ssa);
|
assert(tex->dest.is_ssa);
|
||||||
|
|
||||||
@@ -809,16 +808,19 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
|
|||||||
|
|
||||||
if (tex->op == nir_texop_txd &&
|
if (tex->op == nir_texop_txd &&
|
||||||
tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
|
tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
|
||||||
(options->lower_txd_cube_map ||
|
(options->lower_txd ||
|
||||||
|
options->lower_txd_cube_map ||
|
||||||
(tex->is_shadow && options->lower_txd_shadow))) {
|
(tex->is_shadow && options->lower_txd_shadow))) {
|
||||||
lower_gradient_cube_map(b, tex);
|
lower_gradient_cube_map(b, tex);
|
||||||
progress = true;
|
progress = true;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (tex->op == nir_texop_txd && options->lower_txd_shadow &&
|
if (tex->op == nir_texop_txd &&
|
||||||
tex->is_shadow && tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) {
|
(options->lower_txd ||
|
||||||
lower_gradient_shadow(b, tex);
|
(options->lower_txd_shadow &&
|
||||||
|
tex->is_shadow && tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE))) {
|
||||||
|
lower_gradient(b, tex);
|
||||||
progress = true;
|
progress = true;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user