Mesa 9.1.3 Release Notes / May 21st, 2013
+ ++Mesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1 release. +
++Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is only available if requested at context creation +because GL_ARB_compatibility is not supported. +
+ +MD5 checksums
++952ccd03547ed72333b64e1746cf8ada MesaLib-9.1.3.tar.bz2 +26d2f1aa8e9db388d51fcbd163c61fb7 MesaLib-9.1.3.tar.gz +7017b7bdf0ebfd39a5c46cee7cf6b567 MesaLib-9.1.3.zip ++ +
New features
+None.
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 39251 - Second Life viewers from release 2.7.4.235167 to the last 3.4.0.264911 crash on start. + +
- Bug 47478 - [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE + +
- Bug 56416 - [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit. + +
- Bug 57436 - [GLSL1.40 IVB/HSW]Piglit spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails + +
- Bug 61554 - [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader + +
- Bug 61773 - abort is an incredibly not-smart way to handle IR validation + +
- Bug 62868 - solaris build broken with missing ffsll + +
- Bug 62999 - glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails + +
- Bug 63078 - EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0) + +
- Bug 63447 - [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault + +
- Bug 64662 - [SNB 9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail + +
Changes
+The full set of changes can be viewed by using the following GIT command:
+ ++ git log mesa-9.1.2..mesa-9.1.3 ++ +
Alex Deucher (2):
+-
+
- r600g: add new richland pci ids +
- radeonsi: add new SI pci ids +
Alexander Monakov (1):
+-
+
- Honor GLX_DONT_CARE in MATCH_MASK +
Andreas Boll (2):
+-
+
- mesa: Add a script to generate the list of fixed bugs +
- mesa: add usage examples to get-pick-list and shortlog scripts +
Aras Pranckevicius (1):
+-
+
- GLSL: fix lower_jumps to report progress properly +
Brian Paul (3):
+-
+
- mesa: remove platform checks around __builtin_ffs, __builtin_ffsll +
- gallium/u_blitter: fix is_blit_generic_supported() stencil checking +
- mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined +
Chad Versace (2):
+-
+
- egl/dri2: Fix min/max swap interval of configs +
- intel: Allocate hiz in intel_renderbuffer_move_to_temp() +
Chris Forbes (2):
+-
+
- i965/fs: Don't try to use bogus interpolation modes pre-Gen6. +
- mesa: don't memcmp() off the end of a cache key. +
Dave Airlie (2):
+-
+
- st/mesa: fix UBO offsets. +
- ralloc: don't write to memory in case of alloc fail. +
Eric Anholt (11):
+-
+
- i965/fs: Remove creation of a MOV instruction that's never used. +
- i965/fs: Move varying uniform offset compuation into the helper func. +
- i965: Make the constant surface interface take a normal byte size. +
- i965/fs: Avoid inappropriate optimization with regs_written > 1. +
- i965/fs: Do CSE on gen7's varying-index pull constant loads. +
- i965/fs: Clean up the setup of gen4 simd16 message destinations. +
- i965/gen7: Skip resetting SOL offsets at batch start with HW contexts. +
- i965/gen6: Reduce updates of transform feedback offsets with HW contexts. +
- i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute. +
- i965: Fix hangs on HSW since the gen6 blorp fix. +
- i965: Disable write masking when setting up texturing m0. +
Haixia Shi (1):
+-
+
- ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays. +
Ian Romanick (11):
+-
+
- docs: Add 9.1.2 release md5sums +
- mesa: Note that patch 0967c36 shouldn't actually get picked to the 9.1 branch +
- mesa: NULL check the pointer before trying to dereference it +
- egl/dri2: NULL check value returned by dri2_create_surface +
- mesa: Don't leak shared state when context initialization fails +
- mesa: Don't leak gl_context::BeginEnd at context destruction +
- mesa/swrast: Refactor no-memory error checking in blit_linear +
- mesa/swrast: Move free calls outside the attachment loop +
- intel: Don't dereference a NULL pointer of calloc fails +
- mesa: Note that a824692 is already back ported +
- mesa: Bump version to 9.1.3 +
José Fonseca (1):
+-
+
- winsys/sw/xlib: Prevent shared memory segment leakage. +
Kenneth Graunke (9):
+-
+
- mesa: Add new ctx->Stencil._WriteEnabled derived state flag. +
- i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+. +
- mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1. +
- mesa: Add an unpack function for ARGB2101010_UINT. +
- mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats. +
- mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats. +
- glsl: Ignore redundant prototypes after a function's been defined. +
- i965: Lower textureGrad() for samplerCubeShadow. +
- i965/vs: Fix textureGrad() with shadow samplers on Haswell. +
Maarten Lankhorst (1):
+-
+
- nvc0: Fix fd leak in nvc0_create_decoder +
Marek Olšák (5):
+-
+
- radeonsi: add more cases for copying unsupported formats to resource_copy_region +
- mesa: fix glGet queries depending on derived framebuffer state (v2) +
- gallium/u_blitter: implement buffer clearing +
- r600g: initialize CMASK and HTILE with the GPU using streamout +
- st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS +
Martin Andersson (1):
+-
+
- r600g: Fix UMAD on Cayman +
Michel Dänzer (1):
+-
+
- radeonsi: Handle arbitrary 2-byte formats in resource_copy_region +
Paul Berry (7):
+-
+
- glsl: Fix array indexing when constant folding built-in functions. +
- i965: Reduce code duplication in handling of depth, stencil, and HiZ. +
- glsl/linker: fix varying packing for non-flat integer varyings. +
- glsl: Document lower_packed_varyings' "flat" requirement with an assert. +
- glsl/linker: Adapt flat varying handling in preparation for geometry shaders. +
- glsl/linker: Reduce scope of non-flat integer varying fix. +
- intel: Do a depth resolve before copying images between miptrees. +
Ralf Jung (1):
+-
+
- egl/x11: Fix initialisation of swap_interval +
Roland Scheidegger (1):
+-
+
- gallivm: fix small but severe bug in handling multiple lod level strides +
Vadim Girlin (1):
+-
+
- gallium: handle drirc disable_glsl_line_continuations option +