llvmpipe: add compute shader images support

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Dave Airlie
2019-08-27 15:28:13 +10:00
parent 45a8cf95f2
commit 0b51e73de2
4 changed files with 111 additions and 1 deletions

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@@ -64,6 +64,7 @@
#define LP_CSNEW_SAMPLER 0x4
#define LP_CSNEW_SAMPLER_VIEW 0x8
#define LP_CSNEW_SSBOS 0x10
#define LP_CSNEW_IMAGES 0x20
struct vertex_info;
struct pipe_context;

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@@ -70,6 +70,7 @@ generate_compute(struct llvmpipe_context *lp,
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
struct lp_build_sampler_soa *sampler;
struct lp_build_image_soa *image;
LLVMValueRef function, coro;
struct lp_type cs_type;
unsigned i;
@@ -156,6 +157,7 @@ generate_compute(struct llvmpipe_context *lp,
assert(builder);
LLVMPositionBuilderAtEnd(builder, block);
sampler = lp_llvm_sampler_soa_create(key->state);
image = lp_llvm_image_soa_create(key->image_state);
struct lp_build_loop_state loop_state[4];
LLVMValueRef num_x_loop;
@@ -353,6 +355,7 @@ generate_compute(struct llvmpipe_context *lp,
params.info = &shader->info.base;
params.ssbo_ptr = ssbo_ptr;
params.ssbo_sizes_ptr = num_ssbo_ptr;
params.image = image;
params.shared_ptr = shared_ptr;
params.coro = &coro_info;
@@ -373,6 +376,7 @@ generate_compute(struct llvmpipe_context *lp,
}
sampler->destroy(sampler);
image->destroy(image);
gallivm_verify_function(gallivm, coro);
gallivm_verify_function(gallivm, function);
@@ -513,6 +517,13 @@ make_variant_key(struct llvmpipe_context *lp,
}
}
key->nr_images = shader->info.base.file_max[TGSI_FILE_IMAGE] + 1;
for (i = 0; i < key->nr_images; ++i) {
if (shader->info.base.file_mask[TGSI_FILE_IMAGE] & (1 << i)) {
lp_sampler_static_texture_state_image(&key->image_state[i].image_state,
&lp->images[PIPE_SHADER_COMPUTE][i]);
}
}
}
static void
@@ -556,6 +567,20 @@ dump_cs_variant_key(const struct lp_compute_shader_variant_key *key)
texture->pot_height,
texture->pot_depth);
}
for (i = 0; i < key->nr_images; ++i) {
const struct lp_static_texture_state *image = &key->image_state[i].image_state;
debug_printf("image[%u] = \n", i);
debug_printf(" .format = %s\n",
util_format_name(image->format));
debug_printf(" .target = %s\n",
util_str_tex_target(image->target, TRUE));
debug_printf(" .level_zero_only = %u\n",
image->level_zero_only);
debug_printf(" .pot = %u %u %u\n",
image->pot_width,
image->pot_height,
image->pot_depth);
}
}
static void
@@ -923,6 +948,76 @@ lp_csctx_set_cs_ssbos(struct lp_cs_context *csctx,
}
}
static void
lp_csctx_set_cs_images(struct lp_cs_context *csctx,
unsigned num,
struct pipe_image_view *images)
{
unsigned i;
LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) images);
assert(num <= ARRAY_SIZE(csctx->images));
for (i = 0; i < num; ++i) {
struct pipe_image_view *image = &images[i];
util_copy_image_view(&csctx->images[i].current, &images[i]);
struct pipe_resource *res = image->resource;
struct llvmpipe_resource *lp_res = llvmpipe_resource(res);
struct lp_jit_image *jit_image;
jit_image = &csctx->cs.current.jit_context.images[i];
if (!lp_res)
continue;
if (!lp_res->dt) {
/* regular texture - csctx array of mipmap level offsets */
if (llvmpipe_resource_is_texture(res)) {
jit_image->base = lp_res->tex_data;
} else
jit_image->base = lp_res->data;
jit_image->width = res->width0;
jit_image->height = res->height0;
jit_image->depth = res->depth0;
if (llvmpipe_resource_is_texture(res)) {
uint32_t mip_offset = lp_res->mip_offsets[image->u.tex.level];
jit_image->width = u_minify(jit_image->width, image->u.tex.level);
jit_image->height = u_minify(jit_image->height, image->u.tex.level);
if (res->target == PIPE_TEXTURE_1D_ARRAY ||
res->target == PIPE_TEXTURE_2D_ARRAY ||
res->target == PIPE_TEXTURE_3D ||
res->target == PIPE_TEXTURE_CUBE ||
res->target == PIPE_TEXTURE_CUBE_ARRAY) {
/*
* For array textures, we don't have first_layer, instead
* adjust last_layer (stored as depth) plus the mip level offsets
* (as we have mip-first layout can't just adjust base ptr).
* XXX For mip levels, could do something similar.
*/
jit_image->depth = image->u.tex.last_layer - image->u.tex.first_layer + 1;
mip_offset += image->u.tex.first_layer * lp_res->img_stride[image->u.tex.level];
} else
jit_image->depth = u_minify(jit_image->depth, image->u.tex.level);
jit_image->row_stride = lp_res->row_stride[image->u.tex.level];
jit_image->img_stride = lp_res->img_stride[image->u.tex.level];
jit_image->base = (uint8_t *)jit_image->base + mip_offset;
} else {
unsigned view_blocksize = util_format_get_blocksize(image->format);
jit_image->width = image->u.buf.size / view_blocksize;
jit_image->base = (uint8_t *)jit_image->base + image->u.buf.offset;
}
}
}
for (; i < ARRAY_SIZE(csctx->images); i++) {
util_copy_image_view(&csctx->images[i].current, NULL);
}
}
static void
update_csctx_consts(struct llvmpipe_context *llvmpipe)
{
@@ -1008,6 +1103,12 @@ llvmpipe_cs_update_derived(struct llvmpipe_context *llvmpipe)
lp_csctx_set_sampler_state(llvmpipe->csctx,
llvmpipe->num_samplers[PIPE_SHADER_COMPUTE],
llvmpipe->samplers[PIPE_SHADER_COMPUTE]);
if (llvmpipe->cs_dirty & LP_CSNEW_IMAGES)
lp_csctx_set_cs_images(llvmpipe->csctx,
ARRAY_SIZE(llvmpipe->images[PIPE_SHADER_COMPUTE]),
llvmpipe->images[PIPE_SHADER_COMPUTE]);
llvmpipe->cs_dirty = 0;
}

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@@ -41,6 +41,8 @@ struct lp_compute_shader_variant_key
{
unsigned nr_samplers:8;
unsigned nr_sampler_views:8;
unsigned nr_images:8;
struct lp_image_static_state image_state[PIPE_MAX_SHADER_IMAGES];
struct lp_sampler_static_state state[PIPE_MAX_SHADER_SAMPLER_VIEWS];
};
@@ -111,6 +113,10 @@ struct lp_cs_context {
struct {
struct pipe_shader_buffer current;
} ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
struct {
struct pipe_image_view current;
} images[LP_MAX_TGSI_SHADER_IMAGES];
};
struct lp_cs_context *lp_csctx_create(struct pipe_context *pipe);

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@@ -3233,7 +3233,9 @@ llvmpipe_set_shader_images(struct pipe_context *pipe,
shader,
llvmpipe->images[shader],
start_slot + count);
} else
} else if (shader == PIPE_SHADER_COMPUTE)
llvmpipe->cs_dirty |= LP_CSNEW_IMAGES;
else
llvmpipe->dirty |= LP_NEW_FS_IMAGES;
}