glthread: track which vertex array attribs are enabled
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4124>
This commit is contained in:
@@ -47,6 +47,7 @@
|
||||
#include <stdbool.h>
|
||||
#include "util/u_queue.h"
|
||||
#include "GL/gl.h"
|
||||
#include "compiler/shader_enums.h"
|
||||
|
||||
struct gl_context;
|
||||
struct _mesa_HashTable;
|
||||
@@ -55,6 +56,7 @@ struct glthread_vao {
|
||||
GLuint Name;
|
||||
bool HasUserPointer;
|
||||
GLuint CurrentElementBufferName;
|
||||
GLbitfield Enabled;
|
||||
};
|
||||
|
||||
/** A single batch of commands queued up for execution. */
|
||||
@@ -103,6 +105,7 @@ struct glthread_state
|
||||
struct glthread_vao *CurrentVAO;
|
||||
struct glthread_vao *LastLookedUpVAO;
|
||||
struct glthread_vao DefaultVAO;
|
||||
int ClientActiveTexture;
|
||||
|
||||
/** Currently-bound buffer object IDs. */
|
||||
GLuint CurrentArrayBufferName;
|
||||
@@ -128,6 +131,8 @@ void _mesa_glthread_DeleteVertexArrays(struct gl_context *ctx,
|
||||
GLsizei n, const GLuint *ids);
|
||||
void _mesa_glthread_GenVertexArrays(struct gl_context *ctx,
|
||||
GLsizei n, GLuint *arrays);
|
||||
void _mesa_glthread_ClientState(struct gl_context *ctx, GLuint *vaobj,
|
||||
gl_vert_attrib attrib, bool enable);
|
||||
void _mesa_glthread_AttribPointer(struct gl_context *ctx);
|
||||
|
||||
#endif /* _GLTHREAD_H*/
|
||||
|
Reference in New Issue
Block a user