mesa: fix SwapBytes handling in numerous places
In a number of places the SwapBytes handling didn't handle cases with GL_(UN)PACK_ALIGNMENT set and 7 byte width cases aligned to 8 bytes. This adds a common routine to swap bytes a 2D image and uses this code in: texture storage texture get readpixels swrast drawpixels. [airlied: updated with Brian's nitpicks]. Cc: "11.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
@@ -49,8 +49,8 @@
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* \param src the array with the source data we want to byte-swap.
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* \param n number of words.
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*/
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void
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_mesa_swap2_copy( GLushort *dst, GLushort *src, GLuint n )
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static void
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swap2_copy( GLushort *dst, GLushort *src, GLuint n )
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{
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GLuint i;
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for (i = 0; i < n; i++) {
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@@ -58,7 +58,11 @@ _mesa_swap2_copy( GLushort *dst, GLushort *src, GLuint n )
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}
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}
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void
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_mesa_swap2(GLushort *p, GLuint n)
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{
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swap2_copy(p, p, n);
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}
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/*
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* Flip the order of the 4 bytes in each word in the given array (src) and
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@@ -69,8 +73,8 @@ _mesa_swap2_copy( GLushort *dst, GLushort *src, GLuint n )
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* \param src the array with the source data we want to byte-swap.
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* \param n number of words.
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*/
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void
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_mesa_swap4_copy( GLuint *dst, GLuint *src, GLuint n )
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static void
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swap4_copy( GLuint *dst, GLuint *src, GLuint n )
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{
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GLuint i, a, b;
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for (i = 0; i < n; i++) {
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@@ -83,6 +87,11 @@ _mesa_swap4_copy( GLuint *dst, GLuint *src, GLuint n )
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}
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}
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void
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_mesa_swap4(GLuint *p, GLuint n)
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{
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swap4_copy(p, p, n);
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}
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/**
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* Return the byte offset of a specific pixel in an image (1D, 2D or 3D).
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@@ -958,3 +967,42 @@ _mesa_clip_blit(struct gl_context *ctx,
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return GL_TRUE;
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}
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/**
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* Swap the bytes in a 2D image.
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*
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* using the packing information this swaps the bytes
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* according to the format and type of data being input.
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* It takes into a/c various packing parameters like
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* Alignment and RowLength.
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*/
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void
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_mesa_swap_bytes_2d_image(GLenum format, GLenum type,
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const struct gl_pixelstore_attrib *packing,
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GLsizei width, GLsizei height,
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GLvoid *dst, const GLvoid *src)
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{
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GLint swapSize = _mesa_sizeof_packed_type(type);
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assert(packing->SwapBytes);
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if (swapSize == 2 || swapSize == 4) {
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int swapsPerPixel = _mesa_bytes_per_pixel(format, type) / swapSize;
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int stride = _mesa_image_row_stride(packing, width, format, type);
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int row;
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uint8_t *dstrow;
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const uint8_t *srcrow;
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assert(swapsPerPixel > 0);
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assert(_mesa_bytes_per_pixel(format, type) % swapSize == 0);
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dstrow = dst;
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srcrow = src;
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for (row = 0; row < height; row++) {
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if (swapSize == 2)
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swap2_copy((GLushort *)dstrow, (GLushort *)srcrow, width * swapsPerPixel);
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else if (swapSize == 4)
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swap4_copy((GLuint *)dstrow, (GLuint *)srcrow, width * swapsPerPixel);
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dstrow += stride;
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srcrow += stride;
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}
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}
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}
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@@ -35,22 +35,11 @@ struct gl_pixelstore_attrib;
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struct gl_framebuffer;
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extern void
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_mesa_swap2_copy(GLushort *dst, GLushort *src, GLuint n);
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_mesa_swap2(GLushort *p, GLuint n);
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extern void
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_mesa_swap4_copy(GLuint *dst, GLuint *src, GLuint n);
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_mesa_swap4(GLuint *p, GLuint n);
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static inline void
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_mesa_swap2(GLushort *p, GLuint n)
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{
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_mesa_swap2_copy(p, p, n);
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}
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static inline void
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_mesa_swap4(GLuint *p, GLuint n)
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{
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_mesa_swap4_copy(p, p, n);
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}
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extern GLintptr
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_mesa_image_offset( GLuint dimensions,
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@@ -146,5 +135,10 @@ _mesa_clip_blit(struct gl_context *ctx,
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GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
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GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1);
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void
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_mesa_swap_bytes_2d_image(GLenum format, GLenum type,
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const struct gl_pixelstore_attrib *packing,
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GLsizei width, GLsizei height,
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GLvoid *dst, const GLvoid *src);
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#endif
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@@ -613,15 +613,8 @@ read_rgba_pixels( struct gl_context *ctx,
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done_swap:
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/* Handle byte swapping if required */
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if (packing->SwapBytes) {
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GLint swapSize = _mesa_sizeof_packed_type(type);
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if (swapSize == 2 || swapSize == 4) {
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int swapsPerPixel = _mesa_bytes_per_pixel(format, type) / swapSize;
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assert(_mesa_bytes_per_pixel(format, type) % swapSize == 0);
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if (swapSize == 2)
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_mesa_swap2((GLushort *) dst, width * height * swapsPerPixel);
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else if (swapSize == 4)
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_mesa_swap4((GLuint *) dst, width * height * swapsPerPixel);
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}
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_mesa_swap_bytes_2d_image(format, type, packing,
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width, height, dst, dst);
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}
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done_unmap:
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@@ -557,17 +557,9 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
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do_swap:
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/* Handle byte swapping if required */
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if (ctx->Pack.SwapBytes) {
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GLint swapSize = _mesa_sizeof_packed_type(type);
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if (swapSize == 2 || swapSize == 4) {
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int swapsPerPixel = _mesa_bytes_per_pixel(format, type) / swapSize;
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assert(_mesa_bytes_per_pixel(format, type) % swapSize == 0);
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if (swapSize == 2)
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_mesa_swap2((GLushort *) dest, width * height * swapsPerPixel);
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else if (swapSize == 4)
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_mesa_swap4((GLuint *) dest, width * height * swapsPerPixel);
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}
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}
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if (ctx->Pack.SwapBytes)
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_mesa_swap_bytes_2d_image(format, type, &ctx->Pack,
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width, height, dest, dest);
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/* Unmap the src texture buffer */
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ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + img);
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@@ -727,19 +727,25 @@ texstore_rgba(TEXSTORE_PARAMS)
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*/
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GLint swapSize = _mesa_sizeof_packed_type(srcType);
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if (swapSize == 2 || swapSize == 4) {
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int bytesPerPixel = _mesa_bytes_per_pixel(srcFormat, srcType);
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int swapsPerPixel = bytesPerPixel / swapSize;
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int elementCount = srcWidth * srcHeight * srcDepth;
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assert(bytesPerPixel % swapSize == 0);
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tempImage = malloc(elementCount * bytesPerPixel);
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int imageStride = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat, srcType);
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int bufferSize = imageStride * srcDepth;
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int layer;
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const uint8_t *src;
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uint8_t *dst;
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tempImage = malloc(bufferSize);
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if (!tempImage)
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return GL_FALSE;
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if (swapSize == 2)
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_mesa_swap2_copy(tempImage, (GLushort *) srcAddr,
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elementCount * swapsPerPixel);
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else
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_mesa_swap4_copy(tempImage, (GLuint *) srcAddr,
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elementCount * swapsPerPixel);
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src = srcAddr;
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dst = tempImage;
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for (layer = 0; layer < srcDepth; layer++) {
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_mesa_swap_bytes_2d_image(srcFormat, srcType,
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srcPacking,
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srcWidth, srcHeight,
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dst, src);
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src += imageStride;
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dst += imageStride;
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}
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srcAddr = tempImage;
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}
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}
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@@ -481,17 +481,17 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
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*/
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GLint swapSize = _mesa_sizeof_packed_type(type);
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if (swapSize == 2 || swapSize == 4) {
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int components = _mesa_components_in_format(format);
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int elementCount = width * height * components;
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tempImage = malloc(elementCount * swapSize);
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int imageStride = _mesa_image_image_stride(unpack, width, height, format, type);
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tempImage = malloc(imageStride);
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if (!tempImage) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
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return;
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}
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if (swapSize == 2)
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_mesa_swap2_copy(tempImage, (GLushort *) pixels, elementCount);
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else
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_mesa_swap4_copy(tempImage, (GLuint *) pixels, elementCount);
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_mesa_swap_bytes_2d_image(format, type, unpack,
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width, height, tempImage, pixels);
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pixels = tempImage;
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}
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}
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