import 5.0.2 info
This commit is contained in:
46
docs/RELNOTES-5.0.2
Normal file
46
docs/RELNOTES-5.0.2
Normal file
@@ -0,0 +1,46 @@
|
||||
|
||||
Mesa 5.0.2 release notes
|
||||
|
||||
September 5, 2003
|
||||
|
||||
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
Mesa uses an even/odd version number scheme like the Linux kernel.
|
||||
Even-numbered versions (such as 5.0.x) designate stable releases.
|
||||
Odd-numbered versions (such as 4.1.x) designate new developmental releases.
|
||||
|
||||
Mesa 5.0.2 just fixes bugs found since the 5.0.1 release. See the VERSIONS
|
||||
file for details.
|
||||
|
||||
|
||||
Device Driver Status
|
||||
--------------------
|
||||
|
||||
A number of Mesa's software drivers haven't been actively maintained for
|
||||
some time. We rely on volunteers to maintain many of these drivers.
|
||||
Here's the current status of all included drivers:
|
||||
|
||||
|
||||
Driver Status
|
||||
---------------------- ---------------------
|
||||
XMesa (Xlib) implements OpenGL 1.4
|
||||
OSMesa (off-screen) implements OpenGL 1.4
|
||||
FX (3dfx Voodoo1/2) implements OpenGL 1.3
|
||||
SVGA implements OpenGL 1.3
|
||||
Wind River UGL implements OpenGL 1.3
|
||||
Windows/Win32 implements OpenGL 1.4
|
||||
DJGPP implements OpenGL 1.4
|
||||
GGI implements OpenGL 1.3
|
||||
BeOS implements OpenGL 1.4
|
||||
Allegro needs updating
|
||||
D3D needs updating
|
||||
|
||||
Note: supporting OpenGL 1.4 (vs. 1.3 or 1.2) usually only requires that the
|
||||
driver call the _mesa_enable_1_4_extensions() function.
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-5.0.2,v 1.1 2003/09/04 23:10:38 brianp Exp $
|
@@ -1118,6 +1118,34 @@ Mesa Version History
|
||||
- GLU fixes for OS/2 (Evgeny Kotsuba)
|
||||
|
||||
|
||||
5.0.2 September 5, 2003
|
||||
Bug fixes:
|
||||
- fixed texgen problem causing texcoord's Q to be zero (stex3d)
|
||||
- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
|
||||
- GL_CURRENT_MATRIX_NV query was wrong
|
||||
- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
|
||||
- GL_LIST_MODE query wasn't correct
|
||||
- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
|
||||
- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
|
||||
- blended, wide lines didn't always work correctly (bug 711595)
|
||||
- glVertexAttrib4svNV w component was always 1
|
||||
- fixed bug in GL_IBM_rasterpos_clip (missing return)
|
||||
- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
|
||||
- a few Solaris compilation fixes
|
||||
- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
|
||||
- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
|
||||
- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
|
||||
- glFog() didn't clamp fog colors
|
||||
- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
|
||||
gl[Get]TexParameteri[v] functions
|
||||
- fixed invalid memory references in glTexGen functions (bug 781602)
|
||||
- integer-valued color arrays weren't handled correctly
|
||||
- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
|
||||
- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
|
||||
Changes:
|
||||
- build GLUT with -fexceptions so C++ apps propogate exceptions
|
||||
|
||||
|
||||
5.1 Month day, 2003 (NOT RELEASED YET)
|
||||
New:
|
||||
- reorganized directory tree
|
||||
|
Reference in New Issue
Block a user