radv/llvm: stop assigning driver_location in NIR->LLVM
It's already assigned just after NIR linking shaders. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7010>
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@@ -4687,7 +4687,7 @@ void ac_handle_shader_output_decl(struct ac_llvm_context *ctx, struct ac_shader_
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struct nir_shader *nir, struct nir_variable *variable,
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struct nir_shader *nir, struct nir_variable *variable,
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gl_shader_stage stage)
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gl_shader_stage stage)
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{
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{
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unsigned output_loc = variable->data.driver_location / 4;
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unsigned output_loc = variable->data.driver_location;
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unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
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unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
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/* tess ctrl has it's own load/store paths for outputs */
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/* tess ctrl has it's own load/store paths for outputs */
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@@ -1338,8 +1338,6 @@ scan_shader_output_decl(struct radv_shader_context *ctx,
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unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
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unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
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uint64_t mask_attribs;
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uint64_t mask_attribs;
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variable->data.driver_location = idx * 4;
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/* tess ctrl has it's own load/store paths for outputs */
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/* tess ctrl has it's own load/store paths for outputs */
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if (stage == MESA_SHADER_TESS_CTRL)
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if (stage == MESA_SHADER_TESS_CTRL)
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return;
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return;
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