softpipe: combine vert/frag/geom texture caches in an array
This lets us consolidate some code now, and more in subsequent patches. Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
@@ -89,7 +89,7 @@ static void
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softpipe_destroy( struct pipe_context *pipe )
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{
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struct softpipe_context *softpipe = softpipe_context( pipe );
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uint i;
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uint i, sh;
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#if DO_PSTIPPLE_IN_HELPER_MODULE
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if (softpipe->pstipple.sampler)
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@@ -123,26 +123,31 @@ softpipe_destroy( struct pipe_context *pipe )
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pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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sp_destroy_tex_tile_cache(softpipe->fragment_tex_cache[i]);
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sp_destroy_tex_tile_cache(softpipe->tex_cache[PIPE_SHADER_FRAGMENT][i]);
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pipe_sampler_view_reference(&softpipe->fragment_sampler_views[i], NULL);
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}
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for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
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sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
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sp_destroy_tex_tile_cache(softpipe->tex_cache[PIPE_SHADER_VERTEX][i]);
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pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL);
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}
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for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
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sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]);
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sp_destroy_tex_tile_cache(softpipe->tex_cache[PIPE_SHADER_GEOMETRY][i]);
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pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL);
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}
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for (i = 0; i < PIPE_SHADER_TYPES; i++) {
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uint j;
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for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
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for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
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sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]);
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pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL);
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}
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}
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for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
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if (softpipe->constants[i][j]) {
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pipe_resource_reference(&softpipe->constants[i][j], NULL);
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for (sh = 0; sh < Elements(softpipe->constants); sh++) {
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for (i = 0; i < Elements(softpipe->constants[0]); i++) {
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if (softpipe->constants[sh][i]) {
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pipe_resource_reference(&softpipe->constants[sh][i], NULL);
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}
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}
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}
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@@ -171,7 +176,7 @@ softpipe_is_resource_referenced( struct pipe_context *pipe,
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unsigned level, int layer)
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{
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struct softpipe_context *softpipe = softpipe_context( pipe );
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unsigned i;
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unsigned i, sh;
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if (texture->target == PIPE_BUFFER)
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return SP_UNREFERENCED;
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@@ -191,20 +196,12 @@ softpipe_is_resource_referenced( struct pipe_context *pipe,
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}
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/* check if any of the tex_cache textures are this texture */
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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if (softpipe->fragment_tex_cache[i] &&
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softpipe->fragment_tex_cache[i]->texture == texture)
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return SP_REFERENCED_FOR_READ;
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}
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for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
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if (softpipe->vertex_tex_cache[i] &&
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softpipe->vertex_tex_cache[i]->texture == texture)
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return SP_REFERENCED_FOR_READ;
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}
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for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
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if (softpipe->geometry_tex_cache[i] &&
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softpipe->geometry_tex_cache[i]->texture == texture)
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return SP_REFERENCED_FOR_READ;
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for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
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for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
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if (softpipe->tex_cache[sh][i] &&
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softpipe->tex_cache[sh][i]->texture == texture)
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return SP_REFERENCED_FOR_READ;
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}
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}
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return SP_UNREFERENCED;
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@@ -232,7 +229,7 @@ softpipe_create_context( struct pipe_screen *screen,
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{
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struct softpipe_screen *sp_screen = softpipe_screen(screen);
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struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
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uint i;
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uint i, sh;
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util_init_math();
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@@ -274,22 +271,13 @@ softpipe_create_context( struct pipe_screen *screen,
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softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
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softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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softpipe->fragment_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
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if (!softpipe->fragment_tex_cache[i])
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goto fail;
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}
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for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
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softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
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if (!softpipe->vertex_tex_cache[i])
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goto fail;
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}
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for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
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softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
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if (!softpipe->geometry_tex_cache[i])
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goto fail;
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/* Allocate texture caches */
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for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
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for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
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softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe);
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if (!softpipe->tex_cache[sh][i])
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goto fail;
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}
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}
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softpipe->fs_machine = tgsi_exec_machine_create();
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@@ -184,9 +184,13 @@ struct softpipe_context {
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struct softpipe_tile_cache *zsbuf_cache;
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unsigned tex_timestamp;
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struct softpipe_tex_tile_cache *fragment_tex_cache[PIPE_MAX_SAMPLERS];
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struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS];
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struct softpipe_tex_tile_cache *geometry_tex_cache[PIPE_MAX_GEOMETRY_SAMPLERS];
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/*
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* Texture caches for vertex, fragment, geometry stages.
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* Don't use PIPE_SHADER_TYPES here to avoid allocating unused memory
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* for compute shaders.
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*/
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struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SAMPLERS];
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unsigned dump_fs : 1;
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unsigned dump_gs : 1;
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@@ -38,6 +38,7 @@
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#include "sp_state.h"
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#include "sp_tile_cache.h"
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#include "sp_tex_tile_cache.h"
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#include "util/u_memory.h"
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void
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@@ -52,13 +53,13 @@ softpipe_flush( struct pipe_context *pipe,
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if (flags & SP_FLUSH_TEXTURE_CACHE) {
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for (i = 0; i < softpipe->num_fragment_sampler_views; i++) {
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sp_flush_tex_tile_cache(softpipe->fragment_tex_cache[i]);
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sp_flush_tex_tile_cache(softpipe->tex_cache[PIPE_SHADER_FRAGMENT][i]);
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}
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for (i = 0; i < softpipe->num_vertex_sampler_views; i++) {
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sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
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sp_flush_tex_tile_cache(softpipe->tex_cache[PIPE_SHADER_VERTEX][i]);
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}
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for (i = 0; i < softpipe->num_geometry_sampler_views; i++) {
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sp_flush_tex_tile_cache(softpipe->geometry_tex_cache[i]);
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sp_flush_tex_tile_cache(softpipe->tex_cache[PIPE_SHADER_GEOMETRY][i]);
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}
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}
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@@ -207,46 +207,22 @@ compute_cliprect(struct softpipe_context *sp)
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static void
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update_tgsi_samplers( struct softpipe_context *softpipe )
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{
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unsigned i;
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unsigned i, sh;
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softpipe_reset_sampler_variants( softpipe );
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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struct softpipe_tex_tile_cache *tc = softpipe->fragment_tex_cache[i];
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if (tc && tc->texture) {
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struct softpipe_resource *spt = softpipe_resource(tc->texture);
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if (spt->timestamp != tc->timestamp) {
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sp_tex_tile_cache_validate_texture( tc );
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/*
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_debug_printf("INV %d %d\n", tc->timestamp, spt->timestamp);
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*/
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tc->timestamp = spt->timestamp;
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}
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}
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}
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for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
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struct softpipe_tex_tile_cache *tc = softpipe->vertex_tex_cache[i];
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if (tc && tc->texture) {
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struct softpipe_resource *spt = softpipe_resource(tc->texture);
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if (spt->timestamp != tc->timestamp) {
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sp_tex_tile_cache_validate_texture(tc);
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tc->timestamp = spt->timestamp;
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}
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}
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}
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for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
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struct softpipe_tex_tile_cache *tc = softpipe->geometry_tex_cache[i];
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if (tc && tc->texture) {
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struct softpipe_resource *spt = softpipe_resource(tc->texture);
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if (spt->timestamp != tc->timestamp) {
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sp_tex_tile_cache_validate_texture(tc);
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tc->timestamp = spt->timestamp;
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for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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struct softpipe_tex_tile_cache *tc = softpipe->tex_cache[sh][i];
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if (tc && tc->texture) {
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struct softpipe_resource *spt = softpipe_resource(tc->texture);
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if (spt->timestamp != tc->timestamp) {
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sp_tex_tile_cache_validate_texture( tc );
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/*
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_debug_printf("INV %d %d\n", tc->timestamp, spt->timestamp);
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*/
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tc->timestamp = spt->timestamp;
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}
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}
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}
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}
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@@ -338,7 +314,7 @@ update_polygon_stipple_enable(struct softpipe_context *softpipe, unsigned prim)
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pipe_sampler_view_reference(&softpipe->fragment_sampler_views[unit],
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softpipe->pstipple.sampler_view);
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sp_tex_tile_cache_set_sampler_view(softpipe->fragment_tex_cache[unit],
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sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[PIPE_SHADER_FRAGMENT][unit],
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softpipe->pstipple.sampler_view);
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softpipe->dirty |= SP_NEW_SAMPLER;
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@@ -202,7 +202,7 @@ softpipe_set_fragment_sampler_views(struct pipe_context *pipe,
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struct pipe_sampler_view *view = i < num ? views[i] : NULL;
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pipe_sampler_view_reference(&softpipe->fragment_sampler_views[i], view);
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sp_tex_tile_cache_set_sampler_view(softpipe->fragment_tex_cache[i], view);
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sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[PIPE_SHADER_FRAGMENT][i], view);
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}
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softpipe->num_fragment_sampler_views = num;
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@@ -233,7 +233,7 @@ softpipe_set_vertex_sampler_views(struct pipe_context *pipe,
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struct pipe_sampler_view *view = i < num ? views[i] : NULL;
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pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], view);
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sp_tex_tile_cache_set_sampler_view(softpipe->vertex_tex_cache[i], view);
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sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[PIPE_SHADER_VERTEX][i], view);
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}
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softpipe->num_vertex_sampler_views = num;
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@@ -268,7 +268,7 @@ softpipe_set_geometry_sampler_views(struct pipe_context *pipe,
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struct pipe_sampler_view *view = i < num ? views[i] : NULL;
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pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], view);
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sp_tex_tile_cache_set_sampler_view(softpipe->geometry_tex_cache[i], view);
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sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[PIPE_SHADER_GEOMETRY][i], view);
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}
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softpipe->num_geometry_sampler_views = num;
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@@ -350,7 +350,7 @@ softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
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TGSI_PROCESSOR_VERTEX );
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sp_sampler_variant_bind_view( softpipe->tgsi.vert_samplers_list[i],
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softpipe->vertex_tex_cache[i],
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softpipe->tex_cache[PIPE_SHADER_VERTEX][i],
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softpipe->vertex_sampler_views[i] );
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}
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}
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@@ -367,7 +367,7 @@ softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
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sp_sampler_variant_bind_view(
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softpipe->tgsi.geom_samplers_list[i],
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softpipe->geometry_tex_cache[i],
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softpipe->tex_cache[PIPE_SHADER_GEOMETRY][i],
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softpipe->geometry_sampler_views[i] );
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}
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}
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@@ -383,7 +383,7 @@ softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
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TGSI_PROCESSOR_FRAGMENT );
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sp_sampler_variant_bind_view( softpipe->tgsi.frag_samplers_list[i],
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softpipe->fragment_tex_cache[i],
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softpipe->tex_cache[PIPE_SHADER_FRAGMENT][i],
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softpipe->fragment_sampler_views[i] );
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}
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}
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