docs: Clarify PIPE_TEXTURE_USAGE_DYNAMIC.

This commit is contained in:
Corbin Simpson
2010-01-18 18:05:55 -08:00
parent f90733c116
commit 09f69b1e5d

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@@ -23,7 +23,7 @@ texture that can be used as multiple things.
validated here is implicitly also a depthbuffer. validated here is implicitly also a depthbuffer.
* ``SAMPLER``: A texture that may be sampled from in a fragment or vertex * ``SAMPLER``: A texture that may be sampled from in a fragment or vertex
shader. shader.
* ``DYNAMIC``: XXX undefined * ``DYNAMIC``: A texture that will be mapped frequently.
Methods Methods
------- -------
@@ -59,6 +59,10 @@ See if a format can be used in a specific manner.
Returns TRUE if all usages can be satisfied. Returns TRUE if all usages can be satisfied.
.. note::
``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage.
texture_create texture_create
^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^