intel/fs: report max register pressure in shader stats

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21756>
This commit is contained in:
Lionel Landwerlin
2023-02-03 17:02:28 +01:00
committed by Marge Bot
parent 8dd960e056
commit 09cdb77a92
14 changed files with 47 additions and 14 deletions

View File

@@ -2537,6 +2537,7 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
stats->cycles = perf.latency;
stats->spills = shader_stats.spill_count;
stats->fills = shader_stats.fill_count;
stats->max_live_registers = shader_stats.max_register_pressure;
}
return start_offset;