mesa: fix error handling for glMapBufferRange
Accroding the man page, GL_INVALID_VALUE would generated if access has any bits set other than those valid defined bits. Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com> Signed-off-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -1376,6 +1376,17 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (access & ~(GL_MAP_READ_BIT |
|
||||
GL_MAP_WRITE_BIT |
|
||||
GL_MAP_INVALIDATE_RANGE_BIT |
|
||||
GL_MAP_INVALIDATE_BUFFER_BIT |
|
||||
GL_MAP_FLUSH_EXPLICIT_BIT |
|
||||
GL_MAP_UNSYNCHRONIZED_BIT)) {
|
||||
/* generate an error if any undefind bit is set */
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMapBufferRange(access indicates neither read or write)");
|
||||
|
Reference in New Issue
Block a user