mesa: flip current tf object back to default if current is being deleted
In the rather unusual case of Bind + Delete, we need to make sure that we unbind the current tf object. Fixes dEQP-GLES3.functional.lifetime.delete_bound.transform_feedback Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -1136,6 +1136,11 @@ _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
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}
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_mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
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/* unref, but object may not be deleted until later */
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if (obj == ctx->TransformFeedback.CurrentObject) {
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reference_transform_feedback_object(
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&ctx->TransformFeedback.CurrentObject,
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ctx->TransformFeedback.DefaultObject);
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}
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reference_transform_feedback_object(&obj, NULL);
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}
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}
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