panfrost: Use ctx->active_prim in panfrost_writes_point_size()

Check ctx->active_prim instead of prefix.draw_mode so we can eventually
get rid of ctx->payloads.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4083>
This commit is contained in:
Boris Brezillon
2020-03-06 11:43:38 +01:00
parent d66ef690d1
commit 093da77ce6

View File

@@ -158,7 +158,7 @@ panfrost_writes_point_size(struct panfrost_context *ctx)
assert(ctx->shader[PIPE_SHADER_VERTEX]); assert(ctx->shader[PIPE_SHADER_VERTEX]);
struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX); struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
return vs->writes_point_size && ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.draw_mode == MALI_POINTS; return vs->writes_point_size && ctx->active_prim == PIPE_PRIM_POINTS;
} }
void void