nv50,nvc0: fix BGR10_A2UI vertex format
This is mostly academic as this is not reachable from GL, which only has the packed RGB10_A2UI vertex format. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "12.0" <mesa-stable@lists.freedesktop.org>
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@@ -394,7 +394,7 @@ const struct nv50_vertex_format nv50_vertex_format[PIPE_FORMAT_COUNT] =
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VF(A, R10G10B10A2_SNORM, SNORM, 10_10_10_2, 0),
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VF(A, B10G10R10A2_SNORM, SNORM, 10_10_10_2, 1),
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VF(A, R10G10B10A2_UINT, UINT, 10_10_10_2, 0),
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VF(A, B10G10R10A2_UINT, UINT, 10_10_10_2, 0),
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VF(A, B10G10R10A2_UINT, UINT, 10_10_10_2, 1),
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VF(A, R11G11B10_FLOAT, FLOAT, 11_11_10, 0),
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