nv50,nvc0: fix BGR10_A2UI vertex format

This is mostly academic as this is not reachable from GL, which only has
the packed RGB10_A2UI vertex format.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Ilia Mirkin
2016-06-05 15:00:36 -04:00
parent be365f34f0
commit 092ec3920f

View File

@@ -394,7 +394,7 @@ const struct nv50_vertex_format nv50_vertex_format[PIPE_FORMAT_COUNT] =
VF(A, R10G10B10A2_SNORM, SNORM, 10_10_10_2, 0),
VF(A, B10G10R10A2_SNORM, SNORM, 10_10_10_2, 1),
VF(A, R10G10B10A2_UINT, UINT, 10_10_10_2, 0),
VF(A, B10G10R10A2_UINT, UINT, 10_10_10_2, 0),
VF(A, B10G10R10A2_UINT, UINT, 10_10_10_2, 1),
VF(A, R11G11B10_FLOAT, FLOAT, 11_11_10, 0),