glsl/cl: Add a hard-coded syntax parser.
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@@ -2,6 +2,7 @@ Import('*')
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SConscript('gallium/SConscript')
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SConscript('glsl/pp/SConscript')
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SConscript('glsl/cl/SConscript')
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SConscript('glsl/apps/SConscript')
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if 'mesa' in env['statetrackers']:
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11
src/glsl/cl/SConscript
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11
src/glsl/cl/SConscript
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@@ -0,0 +1,11 @@
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Import('*')
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env = env.Clone()
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glslcl = env.StaticLibrary(
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target = 'glslcl',
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source = [
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'sl_cl_parse.c',
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],
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)
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Export('glslcl')
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2647
src/glsl/cl/sl_cl_parse.c
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2647
src/glsl/cl/sl_cl_parse.c
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File diff suppressed because it is too large
Load Diff
38
src/glsl/cl/sl_cl_parse.h
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38
src/glsl/cl/sl_cl_parse.h
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@@ -0,0 +1,38 @@
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/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef SL_CL_PARSE_H
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#define SL_CL_PARSE_H
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int
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sl_cl_compile(struct sl_pp_context *context,
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const struct sl_pp_token_info *input,
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unsigned int shader_type,
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unsigned char **output,
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unsigned int *cboutput);
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#endif /* SL_CL_PARSE_H */
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