mesa: Introduce a yet unused _DrawVAO.
During the patch series this VAO gets populated with either the currently bound VAO or an internal VAO that will be used for immediate mode and dlist rendering. v2: More comments about the _DrawVAO, filter and enabled mask. Rename _DrawVAOEnabled to _DrawVAOEnabledAttribs. v3: Fix and move comment. Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -1335,6 +1335,8 @@ _mesa_free_context_data( struct gl_context *ctx )
|
||||
|
||||
_mesa_reference_vao(ctx, &ctx->Array.VAO, NULL);
|
||||
_mesa_reference_vao(ctx, &ctx->Array.DefaultVAO, NULL);
|
||||
_mesa_reference_vao(ctx, &ctx->Array._EmptyVAO, NULL);
|
||||
_mesa_reference_vao(ctx, &ctx->Array._DrawVAO, NULL);
|
||||
|
||||
_mesa_free_attrib_data(ctx);
|
||||
_mesa_free_buffer_objects(ctx);
|
||||
|
Reference in New Issue
Block a user