mesa/glsl: Move string_to_uint_map into the util folder
This clears the last bits of the usecases of the hash table located in mesa/program, allowing us to remove it. V2: Rebase on top of changes to Makefile.sources Signed-off-by: Thomas Helland <thomashelland90@gmail.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
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Timothy Arceri

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@@ -26,8 +26,8 @@
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#include "linker.h"
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#include "ir_uniform.h"
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#include "glsl_symbol_table.h"
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#include "program/hash_table.h"
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#include "program.h"
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#include "util/string_to_uint_map.h"
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/**
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* \file link_uniforms.cpp
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