mesa/glsl: Move string_to_uint_map into the util folder

This clears the last bits of the usecases of the hash table
located in mesa/program, allowing us to remove it.

V2: Rebase on top of changes to Makefile.sources

Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
This commit is contained in:
Thomas Helland
2016-08-16 22:10:36 +02:00
committed by Timothy Arceri
parent e55eb2b7ea
commit 08c5b10ae9
13 changed files with 17 additions and 167 deletions

View File

@@ -26,8 +26,8 @@
#include "linker.h"
#include "ir_uniform.h"
#include "glsl_symbol_table.h"
#include "program/hash_table.h"
#include "program.h"
#include "util/string_to_uint_map.h"
/**
* \file link_uniforms.cpp