lots of gl_*() to _mesa_*() namespace clean-up

This commit is contained in:
Brian Paul
2001-03-03 20:33:27 +00:00
parent 19bbfc6263
commit 0883634178
122 changed files with 1526 additions and 1521 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: s_span.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
/* $Id: s_span.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,26 +36,26 @@
#include "swrast.h"
extern void gl_write_index_span( GLcontext *ctx,
extern void _mesa_write_index_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed fog[],
GLuint index[], GLenum primitive );
extern void gl_write_monoindex_span( GLcontext *ctx,
extern void _mesa_write_monoindex_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
GLuint index, GLenum primitive );
extern void gl_write_rgba_span( GLcontext *ctx,
extern void _mesa_write_rgba_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed fog[],
GLchan rgba[][4], GLenum primitive );
extern void gl_write_monocolor_span( GLcontext *ctx,
extern void _mesa_write_monocolor_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -63,7 +63,7 @@ extern void gl_write_monocolor_span( GLcontext *ctx,
GLenum primitive );
extern void gl_write_texture_span( GLcontext *ctx,
extern void _mesa_write_texture_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -74,7 +74,7 @@ extern void gl_write_texture_span( GLcontext *ctx,
extern void
gl_write_multitexture_span( GLcontext *ctx,
_mesa_write_multitexture_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -87,12 +87,12 @@ gl_write_multitexture_span( GLcontext *ctx,
GLenum primitive );
extern void gl_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
extern void _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y,
GLchan rgba[][4] );
extern void gl_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
extern void _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y, GLuint indx[] );