lots of gl_*() to _mesa_*() namespace clean-up
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@@ -1,4 +1,4 @@
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/* $Id: s_span.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
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/* $Id: s_span.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -36,26 +36,26 @@
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#include "swrast.h"
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extern void gl_write_index_span( GLcontext *ctx,
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extern void _mesa_write_index_span( GLcontext *ctx,
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GLuint n, GLint x, GLint y, const GLdepth z[],
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const GLfixed fog[],
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GLuint index[], GLenum primitive );
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extern void gl_write_monoindex_span( GLcontext *ctx,
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extern void _mesa_write_monoindex_span( GLcontext *ctx,
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GLuint n, GLint x, GLint y,
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const GLdepth z[],
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const GLfixed fog[],
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GLuint index, GLenum primitive );
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extern void gl_write_rgba_span( GLcontext *ctx,
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extern void _mesa_write_rgba_span( GLcontext *ctx,
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GLuint n, GLint x, GLint y, const GLdepth z[],
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const GLfixed fog[],
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GLchan rgba[][4], GLenum primitive );
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extern void gl_write_monocolor_span( GLcontext *ctx,
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extern void _mesa_write_monocolor_span( GLcontext *ctx,
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GLuint n, GLint x, GLint y,
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const GLdepth z[],
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const GLfixed fog[],
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@@ -63,7 +63,7 @@ extern void gl_write_monocolor_span( GLcontext *ctx,
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GLenum primitive );
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extern void gl_write_texture_span( GLcontext *ctx,
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extern void _mesa_write_texture_span( GLcontext *ctx,
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GLuint n, GLint x, GLint y,
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const GLdepth z[],
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const GLfixed fog[],
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@@ -74,7 +74,7 @@ extern void gl_write_texture_span( GLcontext *ctx,
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extern void
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gl_write_multitexture_span( GLcontext *ctx,
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_mesa_write_multitexture_span( GLcontext *ctx,
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GLuint n, GLint x, GLint y,
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const GLdepth z[],
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const GLfixed fog[],
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@@ -87,12 +87,12 @@ gl_write_multitexture_span( GLcontext *ctx,
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GLenum primitive );
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extern void gl_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
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extern void _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
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GLuint n, GLint x, GLint y,
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GLchan rgba[][4] );
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extern void gl_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
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extern void _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
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GLuint n, GLint x, GLint y, GLuint indx[] );
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