lots of gl_*() to _mesa_*() namespace clean-up

This commit is contained in:
Brian Paul
2001-03-03 20:33:27 +00:00
parent 19bbfc6263
commit 0883634178
122 changed files with 1526 additions and 1521 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: depth.c,v 1.25 2000/12/26 05:09:28 keithw Exp $ */
/* $Id: depth.c,v 1.26 2001/03/03 20:33:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -70,7 +70,7 @@ _mesa_DepthFunc( GLenum func )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
fprintf(stderr, "glDepthFunc %s\n", gl_lookup_enum_by_nr(func));
fprintf(stderr, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func));
switch (func) {
case GL_LESS: /* (default) pass if incoming z < stored z */
@@ -83,7 +83,7 @@ _mesa_DepthFunc( GLenum func )
case GL_NEVER:
break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glDepth.Func" );
_mesa_error( ctx, GL_INVALID_ENUM, "glDepth.Func" );
return;
}