Checkpoint: vertex attribute clean-up.

Remove/disable the attrib/slot mapping arrays in a few places.
Work in progress...
This commit is contained in:
Brian
2007-09-20 13:42:37 -06:00
parent 745f0cbe05
commit 086734502a
15 changed files with 67 additions and 53 deletions

View File

@@ -71,11 +71,6 @@ struct st_vertex_program
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[MAX_VERTEX_PROGRAM_ATTRIBS];
#if 0
GLuint output_to_index[MAX_VERTEX_PROGRAM_ATTRIBS];
GLuint index_to_output[MAX_VERTEX_PROGRAM_ATTRIBS];
#endif
/** The program in TGSI format */
struct tgsi_token tokens[ST_FP_MAX_TOKENS];
GLboolean dirty;