glsl: Validate qualifiers on VS color outputs with FS color inputs

The vertex shader color outputs (gl_FrontColor, gl_BackColor,
gl_FrontSecondaryColor, and gl_BackSecondaryColor) don't have the same
names as the matching fragment shader color inputs (gl_Color and
gl_SecondaryColor).  As a result, the qualifiers on them were not being
properly cross validated.

Full spec compliance required ir_variable::used and
ir_variable::assigned be set properly.  Without the preceeding patch,
which fixes the ::clone method to copy them, this will not be the case.

Fixes all of the previously failing piglit
spec/glsl-1.30/linker/interpolation-qualifiers tests.

v2: Update callers of cross_validate_types_and_qualifiers and
cross_validate_front_and_back_color.  The function signature changed in
v2 of a previous patch.  Suggested by Paul.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47755
This commit is contained in:
Ian Romanick
2013-08-30 15:42:01 -07:00
parent ceceaf53ce
commit 0851aa7365

View File

@@ -132,6 +132,26 @@ cross_validate_types_and_qualifiers(struct gl_shader_program *prog,
}
}
/**
* Validate front and back color outputs against single color input
*/
static void
cross_validate_front_and_back_color(struct gl_shader_program *prog,
const ir_variable *input,
const ir_variable *front_color,
const ir_variable *back_color,
GLenum consumer_type,
GLenum producer_type)
{
if (front_color != NULL && front_color->assigned)
cross_validate_types_and_qualifiers(prog, input, front_color,
consumer_type, producer_type);
if (back_color != NULL && back_color->assigned)
cross_validate_types_and_qualifiers(prog, input, back_color,
consumer_type, producer_type);
}
/**
* Validate that outputs from one stage match inputs of another
*/
@@ -167,10 +187,32 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
if ((input == NULL) || (input->mode != ir_var_shader_in))
continue;
ir_variable *const output = parameters.get_variable(input->name);
if (output != NULL) {
cross_validate_types_and_qualifiers(prog, input, output,
if (strcmp(input->name, "gl_Color") == 0 && input->used) {
const ir_variable *const front_color =
parameters.get_variable("gl_FrontColor");
const ir_variable *const back_color =
parameters.get_variable("gl_BackColor");
cross_validate_front_and_back_color(prog, input,
front_color, back_color,
consumer->Type, producer->Type);
} else if (strcmp(input->name, "gl_SecondaryColor") == 0 && input->used) {
const ir_variable *const front_color =
parameters.get_variable("gl_FrontSecondaryColor");
const ir_variable *const back_color =
parameters.get_variable("gl_BackSecondaryColor");
cross_validate_front_and_back_color(prog, input,
front_color, back_color,
consumer->Type, producer->Type);
} else {
ir_variable *const output = parameters.get_variable(input->name);
if (output != NULL) {
cross_validate_types_and_qualifiers(prog, input, output,
consumer->Type, producer->Type);
}
}
}
}