radv/gfx10: implement VK_EXT_post_depth_coverage

I did implement this extension a while ago but it didn't work
on pre GFX10 for some reasons. Now all CTS pass.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2019-07-16 17:11:50 +02:00
parent ed53d2c4be
commit 07ff367442
5 changed files with 5 additions and 0 deletions

View File

@@ -270,6 +270,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
.int64_atomics = true,
.multiview = true,
.physical_storage_buffer_address = true,
.post_depth_coverage = true,
.runtime_descriptor_array = true,
.shader_viewport_index_layer = true,
.stencil_export = true,