some clean-up of ST_NEW_ shader flags

This commit is contained in:
Brian
2007-09-25 14:46:49 -06:00
parent 1201eb8529
commit 07f31a29b4
3 changed files with 6 additions and 22 deletions

View File

@@ -416,7 +416,7 @@ const struct st_tracked_state st_update_shader = {
.name = "st_update_shader",
.dirty = {
.mesa = 0,
.st = ST_NEW_LINKAGE
.st = ST_NEW_SHADER
},
.update = update_linkage
};