gallium: change st->state.sampler_texture[] to store pipe_texture pointers

This is a better fix for the previous check-in.
Fixes texadd.c conform test, and probably other bugs.
This commit is contained in:
Brian Paul
2008-02-29 16:16:16 -07:00
parent c8bca8d8a9
commit 07d6347e8a
4 changed files with 9 additions and 13 deletions

View File

@@ -55,6 +55,7 @@ update_textures(struct st_context *st)
const GLuint su = fprog->Base.SamplerUnits[unit];
struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current;
struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_texture *pt;
if (texObj) {
GLboolean flush, retval;
@@ -67,18 +68,15 @@ update_textures(struct st_context *st)
* this table before being deleted, otherwise the pointer
* comparison below could fail.
*/
if (st->state.sampler_texture[unit] != stObj ||
(stObj && stObj->dirtyData)) {
/* should really test if the bound 'pt' is changing */
struct pipe_texture *pt = st_get_stobj_texture(stObj);
st->state.sampler_texture[unit] = stObj;
pt = st_get_stobj_texture(stObj);
if (st->state.sampler_texture[unit] != pt) {
st->state.sampler_texture[unit] = pt;
st->pipe->set_sampler_texture(st->pipe, unit, pt);
}
stObj = st->state.sampler_texture[unit];
if (stObj && stObj->dirtyData) {
struct pipe_texture *pt = st_get_stobj_texture(stObj);
st->pipe->texture_update(st->pipe, pt);
stObj->dirtyData = GL_FALSE;
}

View File

@@ -727,8 +727,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
pipe->bind_rasterizer_state(pipe, ctx->st->state.rasterizer->data);
pipe->bind_fs_state(pipe, ctx->st->state.fs->data);
pipe->bind_vs_state(pipe, ctx->st->state.vs->cso->data);
pipe->set_sampler_texture(pipe, unit,
st_get_stobj_texture(ctx->st->state.sampler_texture[unit]));
pipe->set_sampler_texture(pipe, unit, ctx->st->state.sampler_texture[unit]);
pipe->bind_sampler_state(pipe, unit, ctx->st->state.sampler[unit]->data);
pipe->set_viewport_state(pipe, &ctx->st->state.viewport);
}

View File

@@ -86,7 +86,7 @@ struct st_context
struct pipe_clip_state clip;
struct pipe_constant_buffer constants[2];
struct pipe_framebuffer_state framebuffer;
struct st_texture_object *sampler_texture[PIPE_MAX_SAMPLERS];
struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS];
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_viewport_state viewport;

View File

@@ -312,8 +312,7 @@ st_render_mipmap(struct st_context *st,
pipe->bind_vs_state(pipe, st->state.vs->cso->data);
if (st->state.sampler[0])
pipe->bind_sampler_state(pipe, 0, st->state.sampler[0]->data);
pipe->set_sampler_texture(pipe, 0,
st_get_stobj_texture(st->state.sampler_texture[0]));
pipe->set_sampler_texture(pipe, 0, st->state.sampler_texture[0]);
pipe->set_viewport_state(pipe, &st->state.viewport);
return TRUE;