glthread: fix buffer allocation size with non-signed buffer offset path
this needs to always add the start_offset to avoid creating buffers that are too small Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18994>
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@@ -87,7 +87,7 @@ _mesa_glthread_upload(struct gl_context *ctx, const void *data,
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uint8_t *ptr;
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assert(*out_buffer == NULL);
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*out_buffer = new_upload_buffer(ctx, size, &ptr);
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*out_buffer = new_upload_buffer(ctx, size + start_offset, &ptr);
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if (!*out_buffer)
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return;
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