v3d: Add missing always_flush debug flag.
The #define existed and was checked in the driver.
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@@ -52,6 +52,7 @@ static const struct debug_control debug_control[] = {
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{ "fs", V3D_DEBUG_FS},
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{ "vs", V3D_DEBUG_VS},
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{ "cs", V3D_DEBUG_CS},
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{ "always_flush", V3D_DEBUG_ALWAYS_FLUSH},
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{ NULL, 0 }
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};
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