nir/lower_io: Add an option to lower 64-bit varyings
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
@@ -3445,6 +3445,12 @@ void nir_assign_io_var_locations(struct exec_list *var_list,
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gl_shader_stage stage);
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gl_shader_stage stage);
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typedef enum {
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typedef enum {
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/* If set, this causes all 64-bit IO operations to be lowered on-the-fly
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* to 32-bit operations. This is only valid for nir_var_shader_in/out
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* modes.
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*/
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nir_lower_io_lower_64bit_to_32 = (1 << 0),
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/* If set, this forces all non-flat fragment shader inputs to be
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/* If set, this forces all non-flat fragment shader inputs to be
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* interpolated as if with the "sample" qualifier. This requires
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* interpolated as if with the "sample" qualifier. This requires
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* nir_shader_compiler_options::use_interpolated_input_intrinsics.
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* nir_shader_compiler_options::use_interpolated_input_intrinsics.
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@@ -202,9 +202,10 @@ get_io_offset(nir_builder *b, nir_deref_instr *deref,
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}
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}
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static nir_ssa_def *
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static nir_ssa_def *
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lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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emit_load(struct lower_io_state *state,
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nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
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nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
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unsigned component, const struct glsl_type *type)
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unsigned component, unsigned num_components, unsigned bit_size,
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nir_alu_type type)
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{
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{
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nir_builder *b = &state->builder;
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nir_builder *b = &state->builder;
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const nir_shader *nir = b->shader;
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const nir_shader *nir = b->shader;
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@@ -252,7 +253,7 @@ lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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nir_intrinsic_instr *load =
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nir_intrinsic_instr *load =
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nir_intrinsic_instr_create(state->builder.shader, op);
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nir_intrinsic_instr_create(state->builder.shader, op);
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load->num_components = intrin->num_components;
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load->num_components = num_components;
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nir_intrinsic_set_base(load, var->data.driver_location);
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nir_intrinsic_set_base(load, var->data.driver_location);
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if (mode == nir_var_shader_in || mode == nir_var_shader_out)
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if (mode == nir_var_shader_in || mode == nir_var_shader_out)
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@@ -264,7 +265,7 @@ lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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if (load->intrinsic == nir_intrinsic_load_input ||
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if (load->intrinsic == nir_intrinsic_load_input ||
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load->intrinsic == nir_intrinsic_load_uniform)
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load->intrinsic == nir_intrinsic_load_uniform)
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nir_intrinsic_set_type(load, nir_get_nir_type_for_glsl_type(type));
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nir_intrinsic_set_type(load, type);
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if (vertex_index) {
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if (vertex_index) {
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load->src[0] = nir_src_for_ssa(vertex_index);
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load->src[0] = nir_src_for_ssa(vertex_index);
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@@ -276,19 +277,61 @@ lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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load->src[0] = nir_src_for_ssa(offset);
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load->src[0] = nir_src_for_ssa(offset);
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}
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}
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assert(intrin->dest.is_ssa);
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nir_ssa_dest_init(&load->instr, &load->dest,
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nir_ssa_dest_init(&load->instr, &load->dest,
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intrin->dest.ssa.num_components,
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num_components, bit_size, NULL);
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intrin->dest.ssa.bit_size, NULL);
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nir_builder_instr_insert(b, &load->instr);
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nir_builder_instr_insert(b, &load->instr);
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return &load->dest.ssa;
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return &load->dest.ssa;
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}
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}
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static void
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static nir_ssa_def *
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lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
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nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
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unsigned component, const struct glsl_type *type)
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unsigned component, const struct glsl_type *type)
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{
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assert(intrin->dest.is_ssa);
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if (intrin->dest.ssa.bit_size == 64 &&
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(state->options & nir_lower_io_lower_64bit_to_32)) {
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nir_builder *b = &state->builder;
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const unsigned slot_size = state->type_size(glsl_dvec_type(2), false);
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nir_ssa_def *comp64[4];
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assert(component == 0 || component == 2);
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unsigned dest_comp = 0;
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while (dest_comp < intrin->dest.ssa.num_components) {
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const unsigned num_comps =
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MIN2(intrin->dest.ssa.num_components - dest_comp,
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(4 - component) / 2);
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nir_ssa_def *data32 =
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emit_load(state, vertex_index, var, offset, component,
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num_comps * 2, 32, nir_type_uint32);
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for (unsigned i = 0; i < num_comps; i++) {
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comp64[dest_comp + i] =
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nir_pack_64_2x32(b, nir_channels(b, data32, 3 << (i * 2)));
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}
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/* Only the first store has a component offset */
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component = 0;
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dest_comp += num_comps;
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offset = nir_iadd_imm(b, offset, slot_size);
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}
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return nir_vec(b, comp64, intrin->dest.ssa.num_components);
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} else {
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return emit_load(state, vertex_index, var, offset, component,
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intrin->dest.ssa.num_components,
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intrin->dest.ssa.bit_size,
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nir_get_nir_type_for_glsl_type(type));
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}
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}
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static void
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emit_store(struct lower_io_state *state, nir_ssa_def *data,
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nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
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unsigned component, unsigned num_components,
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nir_component_mask_t write_mask, nir_alu_type type)
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{
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{
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nir_builder *b = &state->builder;
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nir_builder *b = &state->builder;
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nir_variable_mode mode = var->data.mode;
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nir_variable_mode mode = var->data.mode;
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@@ -304,9 +347,9 @@ lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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nir_intrinsic_instr *store =
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nir_intrinsic_instr *store =
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nir_intrinsic_instr_create(state->builder.shader, op);
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nir_intrinsic_instr_create(state->builder.shader, op);
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store->num_components = intrin->num_components;
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store->num_components = num_components;
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nir_src_copy(&store->src[0], &intrin->src[1], store);
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store->src[0] = nir_src_for_ssa(data);
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nir_intrinsic_set_base(store, var->data.driver_location);
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nir_intrinsic_set_base(store, var->data.driver_location);
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@@ -314,9 +357,9 @@ lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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nir_intrinsic_set_component(store, component);
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nir_intrinsic_set_component(store, component);
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if (store->intrinsic == nir_intrinsic_store_output)
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if (store->intrinsic == nir_intrinsic_store_output)
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nir_intrinsic_set_type(store, nir_get_nir_type_for_glsl_type(type));
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nir_intrinsic_set_type(store, type);
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nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
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nir_intrinsic_set_write_mask(store, write_mask);
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if (vertex_index)
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if (vertex_index)
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store->src[1] = nir_src_for_ssa(vertex_index);
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store->src[1] = nir_src_for_ssa(vertex_index);
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@@ -326,6 +369,57 @@ lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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nir_builder_instr_insert(b, &store->instr);
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nir_builder_instr_insert(b, &store->instr);
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}
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}
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static void
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lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
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unsigned component, const struct glsl_type *type)
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{
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assert(intrin->src[1].is_ssa);
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if (intrin->src[1].ssa->bit_size == 64 &&
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(state->options & nir_lower_io_lower_64bit_to_32)) {
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nir_builder *b = &state->builder;
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const unsigned slot_size = state->type_size(glsl_dvec_type(2), false);
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assert(component == 0 || component == 2);
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unsigned src_comp = 0;
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nir_component_mask_t write_mask = nir_intrinsic_write_mask(intrin);
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while (src_comp < intrin->num_components) {
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const unsigned num_comps =
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MIN2(intrin->num_components - src_comp,
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(4 - component) / 2);
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if (write_mask & BITFIELD_MASK(num_comps)) {
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nir_ssa_def *data =
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nir_channels(b, intrin->src[1].ssa,
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BITFIELD_RANGE(src_comp, num_comps));
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nir_ssa_def *data32 = nir_bitcast_vector(b, data, 32);
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nir_component_mask_t write_mask32 = 0;
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for (unsigned i = 0; i < num_comps; i++) {
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if (write_mask & BITFIELD_MASK(num_comps) & (1 << i))
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write_mask32 |= 3 << (i * 2);
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}
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emit_store(state, data32, vertex_index, var, offset,
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component, data32->num_components, write_mask32,
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nir_type_uint32);
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}
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/* Only the first store has a component offset */
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component = 0;
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src_comp += num_comps;
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write_mask >>= num_comps;
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offset = nir_iadd_imm(b, offset, slot_size);
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}
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} else {
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emit_store(state, intrin->src[1].ssa, vertex_index, var, offset,
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component, intrin->num_components,
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nir_intrinsic_write_mask(intrin),
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nir_get_nir_type_for_glsl_type(type));
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}
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}
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static nir_ssa_def *
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static nir_ssa_def *
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lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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nir_variable *var, nir_ssa_def *offset)
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nir_variable *var, nir_ssa_def *offset)
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@@ -392,6 +486,9 @@ lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state,
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if (var->data.interpolation == INTERP_MODE_FLAT)
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if (var->data.interpolation == INTERP_MODE_FLAT)
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return lower_load(intrin, state, NULL, var, offset, component, type);
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return lower_load(intrin, state, NULL, var, offset, component, type);
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/* None of the supported APIs allow interpolation on 64-bit things */
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assert(intrin->dest.is_ssa && intrin->dest.ssa.bit_size <= 32);
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nir_intrinsic_op bary_op;
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nir_intrinsic_op bary_op;
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switch (intrin->intrinsic) {
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switch (intrin->intrinsic) {
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case nir_intrinsic_interp_deref_at_centroid:
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case nir_intrinsic_interp_deref_at_centroid:
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