tu: Disable LRZ write when alpha-to-coverage is enabled
Alpha-to-coverage acts like discard and happens after FS ends,
so like with discard LRZ write should be disabled.
With discard we don't know at the moment of binning whether
fragment would be not discarded, so we cannot write its depth to LRZ.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6876
Cc: mesa-stable
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18083>
(cherry picked from commit c45fded26b
)
This commit is contained in:

committed by
Dylan Baker

parent
2bb0d73816
commit
0766a4ca0d
@@ -733,7 +733,7 @@
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"description": "tu: Disable LRZ write when alpha-to-coverage is enabled",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@@ -3568,7 +3568,7 @@ tu_pipeline_builder_parse_depth_stencil(struct tu_pipeline_builder *builder,
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if (builder->shaders->variants[MESA_SHADER_FRAGMENT]) {
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const struct ir3_shader_variant *fs = builder->shaders->variants[MESA_SHADER_FRAGMENT];
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if (fs->has_kill || fs->no_earlyz || fs->writes_pos) {
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if (fs->has_kill || builder->alpha_to_coverage) {
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pipeline->lrz.force_disable_mask |= TU_LRZ_FORCE_DISABLE_WRITE;
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}
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if (fs->no_earlyz || fs->writes_pos) {
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