st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: David Heidelberg <david@ixit.cz> Reviewed-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: Xavier Bouchoux <xavierb@gmail.com> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
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committed by
Emil Velikov

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8bb550b958
commit
072e2ba8e1
@@ -399,6 +399,16 @@ struct IDirect3DVolume9 : public IUnknown
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virtual HRESULT WINAPI UnlockBox() = 0;
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};
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struct IDirect3DVolumeTexture9 : public IDirect3DBaseTexture9
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{
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virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DVOLUME_DESC *pDesc) = 0;
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virtual HRESULT WINAPI GetVolumeLevel(UINT Level, IDirect3DVolume9 **ppVolumeLevel) = 0;
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virtual HRESULT WINAPI LockBox(UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags) = 0;
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virtual HRESULT WINAPI UnlockBox(UINT Level) = 0;
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virtual HRESULT WINAPI AddDirtyBox(const D3DBOX *pDirtyBox) = 0;
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};
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#else /* __cplusplus */
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extern const GUID IID_IDirect3D9;
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