st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Xavier Bouchoux
2014-12-08 23:28:28 +01:00
committed by Emil Velikov
parent 8bb550b958
commit 072e2ba8e1

View File

@@ -399,6 +399,16 @@ struct IDirect3DVolume9 : public IUnknown
virtual HRESULT WINAPI UnlockBox() = 0;
};
struct IDirect3DVolumeTexture9 : public IDirect3DBaseTexture9
{
virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DVOLUME_DESC *pDesc) = 0;
virtual HRESULT WINAPI GetVolumeLevel(UINT Level, IDirect3DVolume9 **ppVolumeLevel) = 0;
virtual HRESULT WINAPI LockBox(UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags) = 0;
virtual HRESULT WINAPI UnlockBox(UINT Level) = 0;
virtual HRESULT WINAPI AddDirtyBox(const D3DBOX *pDirtyBox) = 0;
};
#else /* __cplusplus */
extern const GUID IID_IDirect3D9;