Merge commit 'origin/mesa_7_7_branch'

Conflicts:
	src/gallium/drivers/svga/svga_screen_texture.c
	src/gallium/state_trackers/xorg/xorg_composite.c
	src/gallium/state_trackers/xorg/xorg_exa.c
	src/gallium/state_trackers/xorg/xorg_renderer.c
	src/gallium/state_trackers/xorg/xorg_xv.c
	src/mesa/main/texgetimage.c
	src/mesa/main/version.h
This commit is contained in:
Keith Whitwell
2009-12-01 10:57:37 +00:00
60 changed files with 1474 additions and 1323 deletions

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@@ -27,12 +27,6 @@ using the SDK with Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
If you are stuck using VC6 or VC7, you may start with these project
files, but you may need to modify them to reflect changes in the
Mesa source code tree. If you sucessfully update the project files,
please submit them to the author of this document so that they may
be included in the next distribution.
The project files to build the core Mesa library, Windows Mesa
drivers, OSMesa, and GLU are in the mesa directory. The project files
to build GLUT and some demo programs are in the progs directory.
@@ -106,23 +100,6 @@ should build all the demos.
Build System Notes
----- ------ -----
VC6 (not actively supported)
---
Visual Studio 6 does not recognize files with the .cc extension as C++
language files, without a lot of unnatural tweaking. So, the VC6
build process uses custom build steps to compile these files in the
GLU library.
Two additional configurations are provided, Debug x86 and Release x86
that activate the shader code compilation by defining SLANG_86. It is
unknown if and how this works.
VC7 (not actively supported)
---
The above-mentioned .cc problem does not exist in this version.
VC8
---

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@@ -10,6 +10,13 @@
<H1>News</H1>
<h2>November XX, 2009</h2>
<p>
<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
release fixing issues found in the 7.6 release.
</p>
<h2>September 28, 2009</h2>
<p>
<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature

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@@ -34,6 +34,7 @@ tbd
<ul>
<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
GL/wglext.h to version 17
<li>New 3D driver, r600, for Radeon R6xx, R7xx hardware
</ul>
@@ -52,7 +53,16 @@ tbd
it returns the actual compressed format chosen.
<li>Fixed glBitmap bugs in Intel drivers.
<li>Fixed a number of Microsoft Visual Studio compilation problems.
<li>Fixed clipping / provoking vertex bugs in i965 driver.
<li>Assorted build fixes for AIX.
<li>Endianness fixes for the DRI swrast driver (bug 22767).</li>
</ul>
<h2>Changes</h2>
<ul>
<li>Removed old VC6, VC7 project files for Windows
</ul>
</body>
</html>