vc4: Fix simulator when more than one vc4_screen is opened.
We would assertion fail in setting up the simulator the second time around. This at least postpones the assertion failure until we've closed all of the first set of screens and started opening a new set.
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@@ -423,6 +423,7 @@ void vc4_program_init(struct pipe_context *pctx);
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void vc4_program_fini(struct pipe_context *pctx);
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void vc4_query_init(struct pipe_context *pctx);
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void vc4_simulator_init(struct vc4_screen *screen);
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void vc4_simulator_destroy(struct vc4_screen *screen);
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int vc4_simulator_flush(struct vc4_context *vc4,
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struct drm_vc4_submit_cl *args,
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struct vc4_job *job);
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@@ -99,6 +99,11 @@ vc4_screen_destroy(struct pipe_screen *pscreen)
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util_hash_table_destroy(screen->bo_handles);
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vc4_bufmgr_destroy(pscreen);
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slab_destroy_parent(&screen->transfer_pool);
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#if USE_VC4_SIMULATOR
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vc4_simulator_destroy(screen);
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#endif
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close(screen->fd);
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ralloc_free(pscreen);
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}
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@@ -32,6 +32,8 @@
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#include "vc4_simulator_validate.h"
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#include "simpenrose/simpenrose.h"
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static mtx_t exec_mutex = _MTX_INITIALIZER_NP;
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/* A marker placed just after each BO, then checked after rendering to make
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* sure it's still there.
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*/
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@@ -318,12 +320,27 @@ vc4_simulator_flush(struct vc4_context *vc4,
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return 0;
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}
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static void *sim_mem_base = NULL;
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static int sim_mem_refcount = 0;
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static ssize_t sim_mem_size = 256 * 1024 * 1024;
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void
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vc4_simulator_init(struct vc4_screen *screen)
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{
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screen->simulator_mem_size = 256 * 1024 * 1024;
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screen->simulator_mem_base = ralloc_size(screen,
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screen->simulator_mem_size);
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mtx_lock(&exec_mutex);
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if (sim_mem_refcount++) {
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screen->simulator_mem_size = sim_mem_size;
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screen->simulator_mem_base = sim_mem_base;
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mtx_unlock(&exec_mutex);
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return;
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}
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sim_mem_base = calloc(sim_mem_size, 1);
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if (!sim_mem_base)
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abort();
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screen->simulator_mem_size = sim_mem_size;
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screen->simulator_mem_base = sim_mem_base;
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/* We supply our own memory so that we can have more aperture
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* available (256MB instead of simpenrose's default 64MB).
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@@ -339,6 +356,19 @@ vc4_simulator_init(struct vc4_screen *screen)
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* flush), so it had better be big.
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*/
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simpenrose_supply_overflow_mem(0, OVERFLOW_SIZE);
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mtx_unlock(&exec_mutex);
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}
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void
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vc4_simulator_destroy(struct vc4_screen *screen)
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{
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mtx_lock(&exec_mutex);
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if (!--sim_mem_refcount) {
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free(sim_mem_base);
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sim_mem_base = NULL;
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}
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mtx_unlock(&exec_mutex);
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}
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#endif /* USE_VC4_SIMULATOR */
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