glsl: document varying_matches::assign_locations() params and return value
And change *components to components[] as a reminder that it's an array. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -1468,7 +1468,7 @@ public:
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~varying_matches();
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void record(ir_variable *producer_var, ir_variable *consumer_var);
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unsigned assign_locations(struct gl_shader_program *prog,
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uint8_t *components,
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uint8_t components[],
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uint64_t reserved_slots);
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void store_locations() const;
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@@ -1742,10 +1742,15 @@ varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
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/**
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* Choose locations for all of the variable matches that were previously
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* passed to varying_matches::record().
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* \param components returns array[slot] of number of components used
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* per slot (1, 2, 3 or 4)
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* \param reserved_slots bitmask indicating which varying slots are already
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* allocated
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* \return number of slots (4-element vectors) allocated
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*/
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unsigned
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varying_matches::assign_locations(struct gl_shader_program *prog,
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uint8_t *components,
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uint8_t components[],
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uint64_t reserved_slots)
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{
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/* If packing has been disabled then we cannot safely sort the varyings by
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