glsl: document varying_matches::assign_locations() params and return value

And change *components to components[] as a reminder that it's an array.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Brian Paul
2017-12-15 15:08:17 -07:00
parent 544f41ff19
commit 06588a065f

View File

@@ -1468,7 +1468,7 @@ public:
~varying_matches();
void record(ir_variable *producer_var, ir_variable *consumer_var);
unsigned assign_locations(struct gl_shader_program *prog,
uint8_t *components,
uint8_t components[],
uint64_t reserved_slots);
void store_locations() const;
@@ -1742,10 +1742,15 @@ varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
/**
* Choose locations for all of the variable matches that were previously
* passed to varying_matches::record().
* \param components returns array[slot] of number of components used
* per slot (1, 2, 3 or 4)
* \param reserved_slots bitmask indicating which varying slots are already
* allocated
* \return number of slots (4-element vectors) allocated
*/
unsigned
varying_matches::assign_locations(struct gl_shader_program *prog,
uint8_t *components,
uint8_t components[],
uint64_t reserved_slots)
{
/* If packing has been disabled then we cannot safely sort the varyings by