spirv: Sort supported capabilities
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
@@ -221,32 +221,32 @@ radv_shader_compile_to_nir(struct radv_device *device,
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const struct spirv_to_nir_options spirv_options = {
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.lower_ubo_ssbo_access_to_offsets = true,
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.caps = {
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.descriptor_array_dynamic_indexing = true,
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.device_group = true,
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.draw_parameters = true,
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.float64 = true,
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.gcn_shader = true,
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.geometry_streams = true,
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.image_read_without_format = true,
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.image_write_without_format = true,
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.tessellation = true,
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.int64 = true,
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.int16 = true,
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.int64 = true,
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.multiview = true,
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.runtime_descriptor_array = true,
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.shader_viewport_index_layer = true,
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.stencil_export = true,
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.storage_16bit = true,
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.storage_image_ms = true,
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.subgroup_arithmetic = true,
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.subgroup_ballot = true,
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.subgroup_basic = true,
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.subgroup_quad = true,
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.subgroup_shuffle = true,
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.subgroup_vote = true,
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.variable_pointers = true,
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.gcn_shader = true,
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.trinary_minmax = true,
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.shader_viewport_index_layer = true,
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.descriptor_array_dynamic_indexing = true,
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.runtime_descriptor_array = true,
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.stencil_export = true,
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.storage_16bit = true,
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.geometry_streams = true,
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.tessellation = true,
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.transform_feedback = true,
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.storage_image_ms = true,
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.trinary_minmax = true,
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.variable_pointers = true,
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},
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.ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
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.ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
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@@ -33,38 +33,38 @@ extern "C" {
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#endif
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struct spirv_supported_capabilities {
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bool float64;
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bool image_ms_array;
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bool tessellation;
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bool atomic_storage;
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bool descriptor_array_dynamic_indexing;
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bool device_group;
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bool draw_parameters;
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bool float64;
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bool geometry_streams;
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bool gcn_shader;
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bool image_ms_array;
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bool image_read_without_format;
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bool image_write_without_format;
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bool int16;
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bool int64;
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bool int64_atomics;
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bool min_lod;
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bool multiview;
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bool variable_pointers;
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bool storage_16bit;
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bool int16;
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bool post_depth_coverage;
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bool runtime_descriptor_array;
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bool shader_viewport_index_layer;
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bool stencil_export;
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bool storage_8bit;
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bool storage_16bit;
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bool storage_image_ms;
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bool subgroup_arithmetic;
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bool subgroup_ballot;
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bool subgroup_basic;
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bool subgroup_quad;
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bool subgroup_shuffle;
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bool subgroup_vote;
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bool gcn_shader;
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bool trinary_minmax;
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bool descriptor_array_dynamic_indexing;
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bool runtime_descriptor_array;
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bool stencil_export;
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bool atomic_storage;
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bool storage_8bit;
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bool post_depth_coverage;
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bool tessellation;
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bool transform_feedback;
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bool geometry_streams;
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bool int64_atomics;
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bool storage_image_ms;
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bool trinary_minmax;
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bool variable_pointers;
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};
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typedef struct shader_info {
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@@ -136,27 +136,27 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline,
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struct spirv_to_nir_options spirv_options = {
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.lower_workgroup_access_to_offsets = true,
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.caps = {
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.float64 = device->instance->physicalDevice.info.gen >= 8,
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.int64 = device->instance->physicalDevice.info.gen >= 8,
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.tessellation = true,
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.device_group = true,
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.draw_parameters = true,
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.float64 = device->instance->physicalDevice.info.gen >= 8,
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.image_write_without_format = true,
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.int16 = device->instance->physicalDevice.info.gen >= 8,
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.int64 = device->instance->physicalDevice.info.gen >= 8,
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.min_lod = true,
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.multiview = true,
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.variable_pointers = true,
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.storage_16bit = device->instance->physicalDevice.info.gen >= 8,
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.int16 = device->instance->physicalDevice.info.gen >= 8,
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.post_depth_coverage = device->instance->physicalDevice.info.gen >= 9,
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.shader_viewport_index_layer = true,
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.stencil_export = device->instance->physicalDevice.info.gen >= 9,
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.storage_8bit = device->instance->physicalDevice.info.gen >= 8,
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.storage_16bit = device->instance->physicalDevice.info.gen >= 8,
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.subgroup_arithmetic = true,
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.subgroup_basic = true,
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.subgroup_ballot = true,
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.subgroup_quad = true,
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.subgroup_shuffle = true,
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.subgroup_vote = true,
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.stencil_export = device->instance->physicalDevice.info.gen >= 9,
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.storage_8bit = device->instance->physicalDevice.info.gen >= 8,
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.post_depth_coverage = device->instance->physicalDevice.info.gen >= 9,
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.tessellation = true,
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.variable_pointers = true,
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},
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.ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
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.ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
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@@ -390,15 +390,15 @@ brw_initialize_spirv_supported_capabilities(struct brw_context *brw)
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*/
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assert(devinfo->gen >= 7);
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ctx->Const.SpirVCapabilities.atomic_storage = devinfo->gen >= 7;
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ctx->Const.SpirVCapabilities.draw_parameters = true;
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ctx->Const.SpirVCapabilities.float64 = devinfo->gen >= 8;
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ctx->Const.SpirVCapabilities.geometry_streams = devinfo->gen >= 7;
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ctx->Const.SpirVCapabilities.image_write_without_format = true;
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ctx->Const.SpirVCapabilities.int64 = devinfo->gen >= 8;
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ctx->Const.SpirVCapabilities.tessellation = true;
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ctx->Const.SpirVCapabilities.draw_parameters = true;
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ctx->Const.SpirVCapabilities.image_write_without_format = true;
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ctx->Const.SpirVCapabilities.variable_pointers = true;
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ctx->Const.SpirVCapabilities.atomic_storage = devinfo->gen >= 7;
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ctx->Const.SpirVCapabilities.transform_feedback = devinfo->gen >= 7;
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ctx->Const.SpirVCapabilities.geometry_streams = devinfo->gen >= 7;
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ctx->Const.SpirVCapabilities.variable_pointers = true;
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}
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static void
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