spirv: Sort supported capabilities
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
@@ -221,32 +221,32 @@ radv_shader_compile_to_nir(struct radv_device *device,
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const struct spirv_to_nir_options spirv_options = {
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.lower_ubo_ssbo_access_to_offsets = true,
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.caps = {
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.descriptor_array_dynamic_indexing = true,
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.device_group = true,
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.draw_parameters = true,
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.float64 = true,
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.gcn_shader = true,
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.geometry_streams = true,
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.image_read_without_format = true,
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.image_write_without_format = true,
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.tessellation = true,
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.int64 = true,
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.int16 = true,
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.int64 = true,
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.multiview = true,
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.runtime_descriptor_array = true,
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.shader_viewport_index_layer = true,
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.stencil_export = true,
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.storage_16bit = true,
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.storage_image_ms = true,
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.subgroup_arithmetic = true,
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.subgroup_ballot = true,
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.subgroup_basic = true,
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.subgroup_quad = true,
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.subgroup_shuffle = true,
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.subgroup_vote = true,
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.variable_pointers = true,
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.gcn_shader = true,
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.trinary_minmax = true,
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.shader_viewport_index_layer = true,
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.descriptor_array_dynamic_indexing = true,
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.runtime_descriptor_array = true,
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.stencil_export = true,
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.storage_16bit = true,
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.geometry_streams = true,
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.tessellation = true,
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.transform_feedback = true,
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.storage_image_ms = true,
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.trinary_minmax = true,
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.variable_pointers = true,
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},
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.ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
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.ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
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