intel/compiler: Add union types for prog_data and prog_key stages

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Jordan Justen
2017-10-21 01:29:16 -07:00
parent 4c7a1ec62a
commit 05b1193361

View File

@@ -402,6 +402,16 @@ struct brw_cs_prog_key {
struct brw_sampler_prog_key_data tex;
};
/* brw_any_prog_key is any of the keys that map to an API stage */
union brw_any_prog_key {
struct brw_vs_prog_key vs;
struct brw_tcs_prog_key tcs;
struct brw_tes_prog_key tes;
struct brw_gs_prog_key gs;
struct brw_wm_prog_key wm;
struct brw_cs_prog_key cs;
};
/*
* Image metadata structure as laid out in the shader parameter
* buffer. Entries have to be 16B-aligned for the vec4 back-end to be
@@ -1064,6 +1074,18 @@ struct brw_clip_prog_data {
uint32_t total_grf;
};
/* brw_any_prog_data is prog_data for any stage that maps to an API stage */
union brw_any_prog_data {
struct brw_stage_prog_data base;
struct brw_vue_prog_data vue;
struct brw_vs_prog_data vs;
struct brw_tcs_prog_data tcs;
struct brw_tes_prog_data tes;
struct brw_gs_prog_data gs;
struct brw_wm_prog_data wm;
struct brw_cs_prog_data cs;
};
#define DEFINE_PROG_DATA_DOWNCAST(stage) \
static inline struct brw_##stage##_prog_data * \
brw_##stage##_prog_data(struct brw_stage_prog_data *prog_data) \