intel/compiler: Add union types for prog_data and prog_key stages
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -402,6 +402,16 @@ struct brw_cs_prog_key {
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struct brw_sampler_prog_key_data tex;
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};
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/* brw_any_prog_key is any of the keys that map to an API stage */
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union brw_any_prog_key {
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struct brw_vs_prog_key vs;
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struct brw_tcs_prog_key tcs;
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struct brw_tes_prog_key tes;
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struct brw_gs_prog_key gs;
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struct brw_wm_prog_key wm;
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struct brw_cs_prog_key cs;
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};
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/*
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* Image metadata structure as laid out in the shader parameter
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* buffer. Entries have to be 16B-aligned for the vec4 back-end to be
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@@ -1064,6 +1074,18 @@ struct brw_clip_prog_data {
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uint32_t total_grf;
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};
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/* brw_any_prog_data is prog_data for any stage that maps to an API stage */
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union brw_any_prog_data {
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struct brw_stage_prog_data base;
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struct brw_vue_prog_data vue;
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struct brw_vs_prog_data vs;
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struct brw_tcs_prog_data tcs;
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struct brw_tes_prog_data tes;
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struct brw_gs_prog_data gs;
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struct brw_wm_prog_data wm;
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struct brw_cs_prog_data cs;
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};
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#define DEFINE_PROG_DATA_DOWNCAST(stage) \
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static inline struct brw_##stage##_prog_data * \
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brw_##stage##_prog_data(struct brw_stage_prog_data *prog_data) \
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