intel: Remove duplicate test for texture attachment completeness.
We are already testing this if appropriate in intel_validate_framebuffer (FBO completeness), so no need to avoid attaching the texture to the renderbuffer here. This causes MESA_FORMAT_R11_G11_B10_FLOAT to now be renderable as a texture attachment on i965. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -981,14 +981,6 @@ intel_renderbuffer_update_wrapper(struct intel_context *intel,
|
||||
struct gl_renderbuffer *rb = &irb->Base;
|
||||
|
||||
rb->Format = format;
|
||||
if (!intel_span_supports_format(rb->Format)) {
|
||||
DBG("Render to texture BAD FORMAT %s\n",
|
||||
_mesa_get_format_name(rb->Format));
|
||||
return false;
|
||||
} else {
|
||||
DBG("Render to texture %s\n", _mesa_get_format_name(rb->Format));
|
||||
}
|
||||
|
||||
rb->InternalFormat = internal_format;
|
||||
rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format);
|
||||
rb->_BaseFormat = _mesa_get_format_base_format(rb->Format);
|
||||
|
Reference in New Issue
Block a user