Add UsageMask to DECLARATION in TGSI.

Interpolate FS attributes in the shader.
Do not copy WPOS in FS.
This commit is contained in:
michal
2007-08-15 18:16:11 +01:00
parent b9eeb8dccf
commit 058b978a5a
11 changed files with 276 additions and 251 deletions

View File

@@ -80,7 +80,7 @@ struct setup_stage {
float oneoverarea;
struct setup_coefficient coef[FRAG_ATTRIB_MAX];
struct tgsi_interp_coef coef[FRAG_ATTRIB_MAX];
struct quad_header quad;
struct {