intel/blorp: Use wm_prog_data instead of hand-rolling our own

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98012
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Jason Ekstrand
2016-11-01 14:03:43 -07:00
parent a5f8ff6ca1
commit 058304f081
5 changed files with 28 additions and 66 deletions

View File

@@ -169,7 +169,7 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
struct nir_shader *nir,
const struct brw_wm_prog_key *wm_key,
bool use_repclear,
struct brw_blorp_prog_data *prog_data,
struct brw_wm_prog_data *wm_prog_data,
unsigned *program_size)
{
const struct brw_compiler *compiler = blorp->compiler;
@@ -177,15 +177,14 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
nir->options =
compiler->glsl_compiler_options[MESA_SHADER_FRAGMENT].NirOptions;
struct brw_wm_prog_data wm_prog_data;
memset(&wm_prog_data, 0, sizeof(wm_prog_data));
memset(wm_prog_data, 0, sizeof(*wm_prog_data));
wm_prog_data.base.nr_params = 0;
wm_prog_data.base.param = NULL;
wm_prog_data->base.nr_params = 0;
wm_prog_data->base.param = NULL;
/* BLORP always just uses the first two binding table entries */
wm_prog_data.binding_table.render_target_start = BLORP_RENDERBUFFER_BT_INDEX;
wm_prog_data.base.binding_table.texture_start = BLORP_TEXTURE_BT_INDEX;
wm_prog_data->binding_table.render_target_start = BLORP_RENDERBUFFER_BT_INDEX;
wm_prog_data->base.binding_table.texture_start = BLORP_TEXTURE_BT_INDEX;
nir = brw_preprocess_nir(compiler, nir);
nir_remove_dead_variables(nir, nir_var_shader_in);
@@ -206,22 +205,9 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
const unsigned *program =
brw_compile_fs(compiler, blorp->driver_ctx, mem_ctx, wm_key,
&wm_prog_data, nir, NULL, -1, -1, false, use_repclear,
wm_prog_data, nir, NULL, -1, -1, false, use_repclear,
NULL, program_size, NULL);
/* Copy the relavent bits of wm_prog_data over into the blorp prog data */
prog_data->dispatch_8 = wm_prog_data.dispatch_8;
prog_data->dispatch_16 = wm_prog_data.dispatch_16;
prog_data->first_curbe_grf_0 = wm_prog_data.base.dispatch_grf_start_reg;
prog_data->first_curbe_grf_2 = wm_prog_data.dispatch_grf_start_reg_2;
prog_data->ksp_offset_2 = wm_prog_data.prog_offset_2;
prog_data->persample_msaa_dispatch = wm_prog_data.persample_dispatch;
prog_data->flat_inputs = wm_prog_data.flat_inputs;
prog_data->num_varying_inputs = wm_prog_data.num_varying_inputs;
prog_data->inputs_read = nir->info->inputs_read;
assert(wm_prog_data.base.nr_params == 0);
return program;
}