anv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ

The helper doesn't provide additional functionality over the current
infrastructure.

v2: Add comment to anv_image::aux_usage (Jason Ekstrand)
v3: Clarify comment for aux_usage (Jason Ekstrand)

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Nanley Chery
2017-01-07 15:10:57 -08:00
parent 160a54810e
commit 055ff2ec52
5 changed files with 18 additions and 16 deletions

View File

@@ -858,7 +858,7 @@ void anv_CmdClearDepthStencilImage(
struct blorp_surf depth, stencil;
if (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_DEPTH_BIT,
image->aux_usage, &depth);
ISL_AUX_USAGE_NONE, &depth);
} else {
memset(&depth, 0, sizeof(depth));
}

View File

@@ -195,6 +195,7 @@ make_surface(const struct anv_device *dev,
isl_surf_get_hiz_surf(&dev->isl_dev, &image->depth_surface.isl,
&image->aux_surface.isl);
add_surface(image, &image->aux_surface);
image->aux_usage = ISL_AUX_USAGE_HIZ;
}
} else if (aspect == VK_IMAGE_ASPECT_COLOR_BIT && vk_info->samples == 1) {
if (!unlikely(INTEL_DEBUG & DEBUG_NO_RBC)) {
@@ -523,6 +524,11 @@ anv_CreateImageView(VkDevice _device,
iview->isl.usage = 0;
}
/* Sampling from HiZ is not yet enabled */
enum isl_aux_usage surf_usage = image->aux_usage;
if (surf_usage == ISL_AUX_USAGE_HIZ)
surf_usage = ISL_AUX_USAGE_NONE;
/* Input attachment surfaces for color or depth are allocated and filled
* out at BeginRenderPass time because they need compression information.
* Stencil image do not support compression so we just use the texture
@@ -540,7 +546,7 @@ anv_CreateImageView(VkDevice _device,
.surf = &surface->isl,
.view = &view,
.aux_surf = &image->aux_surface.isl,
.aux_usage = image->aux_usage,
.aux_usage = surf_usage,
.mocs = device->default_mocs);
if (!device->info.has_llc)
@@ -564,7 +570,7 @@ anv_CreateImageView(VkDevice _device,
.surf = &surface->isl,
.view = &view,
.aux_surf = &image->aux_surface.isl,
.aux_usage = image->aux_usage,
.aux_usage = surf_usage,
.mocs = device->default_mocs);
} else {
anv_fill_buffer_surface_state(device, iview->storage_surface_state,

View File

@@ -1581,7 +1581,13 @@ struct anv_image {
};
};
/** The aux usage for this surface when outside a render pass */
/**
* For color images, this is the aux usage for this image when not used as a
* color attachment.
*
* For depth/stencil images, this is set to ISL_AUX_USAGE_HIZ if the image
* has a HiZ buffer.
*/
enum isl_aux_usage aux_usage;
struct anv_surface aux_surface;
@@ -1642,16 +1648,6 @@ const struct anv_surface *
anv_image_get_surface_for_aspect_mask(const struct anv_image *image,
VkImageAspectFlags aspect_mask);
static inline bool
anv_image_has_hiz(const struct anv_image *image)
{
/* We must check the aspect because anv_image::aux_surface may be used for
* any type of auxiliary surface, not just HiZ.
*/
return (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT) &&
image->aux_surface.isl.size > 0;
}
struct anv_buffer_view {
enum isl_format format; /**< VkBufferViewCreateInfo::format */
struct anv_bo *bo;

View File

@@ -337,7 +337,7 @@ genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer *cmd_buffer,
const struct anv_image_view *iview =
anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
if (iview == NULL || !anv_image_has_hiz(iview->image))
if (iview == NULL || iview->image->aux_usage != ISL_AUX_USAGE_HIZ)
return;
/* FINISHME: Implement multi-subpass HiZ */

View File

@@ -2087,7 +2087,7 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
const struct anv_image *image = iview ? iview->image : NULL;
const bool has_depth = image && (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT);
const bool has_hiz = image != NULL && anv_image_has_hiz(image);
const bool has_hiz = image != NULL && image->aux_usage == ISL_AUX_USAGE_HIZ;
const bool has_stencil =
image && (image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT);