i965: Remove use of deprecated drm_intel_aub routines

With mesa/drm commit cd2f91e18db087edf93fed828e568ee53b887860
Author: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
Date:   Fri Jul 31 10:47:50 2015 -0700

    intel: Drop aub dumping functionality

the drm_intel_aub routines are mere stubs and do nothing. Likewise
remove our invocations.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Wilson
2015-08-07 19:18:55 +01:00
committed by Kenneth Graunke
parent 4483c5d57c
commit 05520ba490
8 changed files with 19 additions and 116 deletions

View File

@@ -62,7 +62,6 @@ static const struct debug_control debug_control[] = {
{ "urb", DEBUG_URB },
{ "vs", DEBUG_VS },
{ "clip", DEBUG_CLIP },
{ "aub", DEBUG_AUB },
{ "shader_time", DEBUG_SHADER_TIME },
{ "no16", DEBUG_NO16 },
{ "blorp", DEBUG_BLORP },

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@@ -60,25 +60,24 @@ extern uint64_t INTEL_DEBUG;
#define DEBUG_URB (1ull << 18)
#define DEBUG_VS (1ull << 19)
#define DEBUG_CLIP (1ull << 20)
#define DEBUG_AUB (1ull << 21)
#define DEBUG_SHADER_TIME (1ull << 22)
#define DEBUG_BLORP (1ull << 23)
#define DEBUG_NO16 (1ull << 24)
#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 25)
#define DEBUG_OPTIMIZER (1ull << 26)
#define DEBUG_ANNOTATION (1ull << 27)
#define DEBUG_NO8 (1ull << 28)
#define DEBUG_VEC4VS (1ull << 29)
#define DEBUG_SPILL_FS (1ull << 30)
#define DEBUG_SPILL_VEC4 (1ull << 31)
#define DEBUG_CS (1ull << 32)
#define DEBUG_HEX (1ull << 33)
#define DEBUG_NO_COMPACTION (1ull << 34)
#define DEBUG_TCS (1ull << 35)
#define DEBUG_TES (1ull << 36)
#define DEBUG_L3 (1ull << 37)
#define DEBUG_DO32 (1ull << 38)
#define DEBUG_NO_RBC (1ull << 39)
#define DEBUG_SHADER_TIME (1ull << 21)
#define DEBUG_BLORP (1ull << 22)
#define DEBUG_NO16 (1ull << 23)
#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 24)
#define DEBUG_OPTIMIZER (1ull << 25)
#define DEBUG_ANNOTATION (1ull << 26)
#define DEBUG_NO8 (1ull << 27)
#define DEBUG_VEC4VS (1ull << 28)
#define DEBUG_SPILL_FS (1ull << 29)
#define DEBUG_SPILL_VEC4 (1ull << 30)
#define DEBUG_CS (1ull << 31)
#define DEBUG_HEX (1ull << 32)
#define DEBUG_NO_COMPACTION (1ull << 33)
#define DEBUG_TCS (1ull << 34)
#define DEBUG_TES (1ull << 35)
#define DEBUG_L3 (1ull << 36)
#define DEBUG_DO32 (1ull << 37)
#define DEBUG_NO_RBC (1ull << 38)
#ifdef HAVE_ANDROID_PLATFORM
#define LOG_TAG "INTEL-MESA"

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@@ -1154,12 +1154,6 @@ intelDestroyContext(__DRIcontext * driContextPriv)
(struct brw_context *) driContextPriv->driverPrivate;
struct gl_context *ctx = &brw->ctx;
/* Dump a final BMP in case the application doesn't call SwapBuffers */
if (INTEL_DEBUG & DEBUG_AUB) {
intel_batchbuffer_flush(brw);
aub_dump_bmp(&brw->ctx);
}
_mesa_meta_free(&brw->ctx);
if (INTEL_DEBUG & DEBUG_SHADER_TIME) {

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@@ -1261,7 +1261,6 @@ void brw_store_data_imm64(struct brw_context *brw, drm_intel_bo *bo,
* brw_state_dump.c
*/
void brw_debug_batch(struct brw_context *brw);
void brw_annotate_aub(struct brw_context *brw);
/*======================================================================
* intel_tex_validate.c

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@@ -59,50 +59,6 @@ brw_track_state_batch(struct brw_context *brw,
brw->state_batch_count++;
}
/**
* Convenience function to populate a single drm_intel_aub_annotation data
* structure.
*/
static inline void
make_annotation(drm_intel_aub_annotation *annotation, uint32_t type,
uint32_t subtype, uint32_t ending_offset)
{
annotation->type = type;
annotation->subtype = subtype;
annotation->ending_offset = ending_offset;
}
/**
* Generate a set of aub file annotations for the current batch buffer, and
* deliver them to DRM.
*
* The "used" section of the batch buffer (the portion containing batch
* commands) is annotated with AUB_TRACE_TYPE_BATCH. The remainder of the
* batch buffer (which contains data structures pointed to by batch commands)
* is annotated according to the type of each data structure.
*/
void
brw_annotate_aub(struct brw_context *brw)
{
unsigned annotation_count = 2 * brw->state_batch_count + 1;
drm_intel_aub_annotation annotations[annotation_count];
int a = 0;
make_annotation(&annotations[a++], AUB_TRACE_TYPE_BATCH, 0,
4 * USED_BATCH(brw->batch));
for (int i = brw->state_batch_count; i-- > 0; ) {
uint32_t type = brw->state_batch_list[i].type;
uint32_t start_offset = brw->state_batch_list[i].offset;
uint32_t end_offset = start_offset + brw->state_batch_list[i].size;
make_annotation(&annotations[a++], AUB_TRACE_TYPE_NOTYPE, 0,
start_offset);
make_annotation(&annotations[a++], AUB_TRACE_TYPE(type),
AUB_TRACE_SUBTYPE(type), end_offset);
}
assert(a == annotation_count);
drm_intel_bufmgr_gem_set_aub_annotations(brw->batch.bo, annotations,
annotation_count);
}
/**
* Allocates a block of space in the batchbuffer for indirect state.
*
@@ -144,7 +100,7 @@ __brw_state_batch(struct brw_context *brw,
batch->state_batch_offset = offset;
if (unlikely(INTEL_DEBUG & (DEBUG_BATCH | DEBUG_AUB)))
if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
brw_track_state_batch(brw, type, offset, size, index);
*out_offset = offset;

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@@ -343,9 +343,6 @@ do_flush_locked(struct brw_context *brw, int in_fence_fd, int *out_fence_fd)
flags |= I915_EXEC_GEN7_SOL_RESET;
if (ret == 0) {
if (unlikely(INTEL_DEBUG & DEBUG_AUB))
brw_annotate_aub(brw);
if (brw->hw_ctx == NULL || batch->ring != RENDER_RING) {
assert(in_fence_fd == -1);
assert(out_fence_fd == NULL);

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@@ -123,39 +123,6 @@ get_time(void)
return tp.tv_sec + tp.tv_nsec / 1000000000.0;
}
void
aub_dump_bmp(struct gl_context *ctx)
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
struct intel_renderbuffer *irb =
intel_renderbuffer(fb->_ColorDrawBuffers[i]);
if (irb && irb->mt) {
enum aub_dump_bmp_format format;
switch (irb->Base.Base.Format) {
case MESA_FORMAT_B8G8R8A8_UNORM:
case MESA_FORMAT_B8G8R8X8_UNORM:
format = AUB_DUMP_BMP_FORMAT_ARGB_8888;
break;
default:
continue;
}
drm_intel_gem_bo_aub_dump_bmp(irb->mt->bo,
irb->draw_x,
irb->draw_y,
irb->Base.Base.Width,
irb->Base.Base.Height,
format,
irb->mt->pitch,
0);
}
}
}
static const __DRItexBufferExtension intelTexBufferExtension = {
.base = { __DRI_TEX_BUFFER, 3 },
@@ -188,10 +155,6 @@ intel_dri2_flush_with_flags(__DRIcontext *cPriv,
brw->need_flush_throttle = true;
intel_batchbuffer_flush(brw);
if (INTEL_DEBUG & DEBUG_AUB) {
aub_dump_bmp(ctx);
}
}
/**
@@ -1689,9 +1652,6 @@ __DRIconfig **intelInitScreen2(__DRIscreen *dri_screen)
INTEL_DEBUG &= ~DEBUG_SHADER_TIME;
}
if (INTEL_DEBUG & DEBUG_AUB)
drm_intel_bufmgr_gem_set_aub_dump(screen->bufmgr, true);
if (intel_get_integer(screen, I915_PARAM_MMAP_GTT_VERSION) >= 1) {
/* Theorectically unlimited! At least for individual objects...
*

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@@ -118,7 +118,6 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
__DRIdrawable * driReadPriv);
double get_time(void);
void aub_dump_bmp(struct gl_context *ctx);
const int*
intel_supported_msaa_modes(const struct intel_screen *screen);