v3d: Add support for the early_fragment_tests flag.
If this flag hasn't been set by the shader and it has some visible side effects, then we need to disable EZ.
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@@ -781,6 +781,16 @@ v3d_fs_set_prog_data(struct v3d_compile *c,
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prog_data->discard = (c->s->info.fs.uses_discard ||
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c->fs_key->sample_alpha_to_coverage);
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prog_data->uses_center_w = c->uses_center_w;
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/* If the shader has some side effects and hasn't allowed early
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* fragment tests, disable them.
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*/
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if (!c->s->info.fs.early_fragment_tests &&
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(c->s->info.num_images ||
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c->s->info.num_ssbos ||
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c->s->info.num_abos)) {
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prog_data->discard = true;
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}
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}
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static void
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