anv/cmd_buffer: Pack the 3DSTATE_VF packet on-demand
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@@ -113,7 +113,6 @@ anv_dynamic_state_copy(struct anv_dynamic_state *dest,
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static void
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anv_cmd_state_init(struct anv_cmd_state *state)
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{
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memset(&state->state_vf, 0, sizeof(state->state_vf));
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memset(&state->descriptors, 0, sizeof(state->descriptors));
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memset(&state->push_constants, 0, sizeof(state->push_constants));
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@@ -122,6 +121,7 @@ anv_cmd_state_init(struct anv_cmd_state *state)
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state->descriptors_dirty = 0;
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state->push_constants_dirty = 0;
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state->pipeline = NULL;
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state->restart_index = UINT32_MAX;
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state->dynamic = default_dynamic_state;
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state->gen7.index_buffer = NULL;
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@@ -918,7 +918,7 @@ struct anv_cmd_state {
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struct anv_framebuffer * framebuffer;
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struct anv_render_pass * pass;
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struct anv_subpass * subpass;
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uint32_t state_vf[2];
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uint32_t restart_index;
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struct anv_vertex_binding vertex_bindings[MAX_VBS];
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struct anv_descriptor_set * descriptors[MAX_SETS];
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struct anv_push_constants * push_constants[VK_SHADER_STAGE_NUM];
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@@ -1151,7 +1151,6 @@ struct anv_pipeline {
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struct {
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uint32_t sf[4];
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uint32_t vf[2];
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uint32_t raster[5];
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uint32_t wm_depth_stencil[3];
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} gen8;
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@@ -283,8 +283,10 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
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if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
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ANV_CMD_DIRTY_INDEX_BUFFER)) {
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anv_batch_emit_merge(&cmd_buffer->batch,
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cmd_buffer->state.state_vf, pipeline->gen8.vf);
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anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_VF,
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.IndexedDrawCutIndexEnable = pipeline->primitive_restart,
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.CutIndex = cmd_buffer->state.restart_index,
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);
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}
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cmd_buffer->state.vb_dirty &= ~vb_emit;
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@@ -396,19 +398,20 @@ void gen8_CmdBindIndexBuffer(
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[VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
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};
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struct GEN8_3DSTATE_VF vf = {
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GEN8_3DSTATE_VF_header,
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.CutIndex = (indexType == VK_INDEX_TYPE_UINT16) ? UINT16_MAX : UINT32_MAX,
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static const uint32_t restart_index_for_type[] = {
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[VK_INDEX_TYPE_UINT16] = UINT16_MAX,
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[VK_INDEX_TYPE_UINT32] = UINT32_MAX,
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};
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GEN8_3DSTATE_VF_pack(NULL, cmd_buffer->state.state_vf, &vf);
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cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
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cmd_buffer->state.restart_index = restart_index_for_type[indexType];
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anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_INDEX_BUFFER,
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.IndexFormat = vk_to_gen_index_type[indexType],
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.MemoryObjectControlState = GEN8_MOCS,
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.BufferStartingAddress = { buffer->bo, buffer->offset + offset },
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.BufferSize = buffer->size - offset);
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cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
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}
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static VkResult
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@@ -83,12 +83,6 @@ emit_ia_state(struct anv_pipeline *pipeline,
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const VkPipelineInputAssemblyStateCreateInfo *info,
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const struct anv_graphics_pipeline_create_info *extra)
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{
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struct GEN8_3DSTATE_VF vf = {
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GEN8_3DSTATE_VF_header,
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.IndexedDrawCutIndexEnable = pipeline->primitive_restart
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};
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GEN8_3DSTATE_VF_pack(NULL, pipeline->gen8.vf, &vf);
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anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_TOPOLOGY,
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.PrimitiveTopologyType = pipeline->topology);
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}
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