added assertions, disable debug output

This commit is contained in:
Brian
2007-08-17 10:27:37 +01:00
parent 24b2f30410
commit 04f2078860
2 changed files with 7 additions and 0 deletions

View File

@@ -409,6 +409,8 @@ clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *strb = st_renderbuffer(rb);
assert(strb->surface->format);
if (!ctx->Scissor.Enabled &&
!is_depth_stencil_format(strb->surface->format)) {
/* clear whole depth buffer w/out masking */