add specialized interp for backcolor, edgeflags
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@@ -1,4 +1,4 @@
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/* $Id: t_dd_vbtmp.h,v 1.11 2001/04/28 08:39:18 keithw Exp $ */
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/* $Id: t_dd_vbtmp.h,v 1.12 2001/04/28 15:26:43 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -483,8 +483,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
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if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
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IMPORT_FLOAT_COLORS( ctx );
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col = VB->ColorPtr[0]->data;
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col_stride = VB->ColorPtr[0]->stride;
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col = VB->ColorPtr[0]->Ptr;
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col_stride = VB->ColorPtr[0]->StrideB;
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if (start)
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STRIDE_4UB(col, col_stride * start);
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