mesa: rename tranform feeback varying macro XFB to XFV

A latter patch will use XFB for buffers.

Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Timothy Arceri
2016-03-10 15:20:32 +11:00
parent b77c909878
commit 047139e8a0

View File

@@ -60,7 +60,7 @@ DECL_RESOURCE_FUNC(VAR, gl_shader_variable);
DECL_RESOURCE_FUNC(UBO, gl_uniform_block);
DECL_RESOURCE_FUNC(UNI, gl_uniform_storage);
DECL_RESOURCE_FUNC(ATC, gl_active_atomic_buffer);
DECL_RESOURCE_FUNC(XFB, gl_transform_feedback_varying_info);
DECL_RESOURCE_FUNC(XFV, gl_transform_feedback_varying_info);
DECL_RESOURCE_FUNC(SUB, gl_subroutine_function);
void GLAPIENTRY
@@ -433,7 +433,7 @@ _mesa_program_resource_name(struct gl_program_resource *res)
case GL_SHADER_STORAGE_BLOCK:
return RESOURCE_UBO(res)->Name;
case GL_TRANSFORM_FEEDBACK_VARYING:
return RESOURCE_XFB(res)->Name;
return RESOURCE_XFV(res)->Name;
case GL_PROGRAM_INPUT:
var = RESOURCE_VAR(res);
/* Special case gl_VertexIDMESA -> gl_VertexID. */
@@ -473,8 +473,8 @@ _mesa_program_resource_array_size(struct gl_program_resource *res)
{
switch (res->Type) {
case GL_TRANSFORM_FEEDBACK_VARYING:
return RESOURCE_XFB(res)->Size > 1 ?
RESOURCE_XFB(res)->Size : 0;
return RESOURCE_XFV(res)->Size > 1 ?
RESOURCE_XFV(res)->Size : 0;
case GL_PROGRAM_INPUT:
case GL_PROGRAM_OUTPUT:
return RESOURCE_VAR(res)->type->length;
@@ -1157,7 +1157,7 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg,
*val = RESOURCE_VAR(res)->type->gl_type;
return 1;
case GL_TRANSFORM_FEEDBACK_VARYING:
*val = RESOURCE_XFB(res)->Type;
*val = RESOURCE_XFV(res)->Type;
return 1;
default:
goto invalid_operation;
@@ -1180,7 +1180,7 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg,
*val = MAX2(_mesa_program_resource_array_size(res), 1);
return 1;
case GL_TRANSFORM_FEEDBACK_VARYING:
*val = MAX2(RESOURCE_XFB(res)->Size, 1);
*val = MAX2(RESOURCE_XFV(res)->Size, 1);
return 1;
default:
goto invalid_operation;